Draver

Draver

Joined Last seen Member # 5166570
0 Posts 259 Replies 5,584 Reputation

Yeah, that has always been that way. The idea is that you can never ever really please everybody ! Having said that, with enough bonus and cultural traits it is possible to push it all the way to 99%. That 100% though will always be elusive ;)

7 Replies 15,540 Views

Yeah there is a known issue which the team is aware but won't be able to tackle directly until early January due to the holiday break. For the time being, I made a mod that will fix the issue. You can download it at https://www.galciv4.com/mods/manager Look for BugFix Singular Map Gen V1.0 for the fix. To install and use it, simply unpack the zip file content in your mod fo

4 Replies 5,487 Views

Hiya! As far as I understand it, Megastructures can be captured by other civilizations. The megastructures are considered as planet when trying to capture them and require a high enough conquest rating. They do not get destroyed unless you use the decommission button. Doing so does not give you back the gigamass though. You can indeed place ships in the structure to defends them, like you would for a starbase or a planet. I just tested it with a Dyson Sphere and a Ring World and in bo

2 Replies 5,834 Views

Yeah it's a known issue which the team is aware but won't be able to tackle directly until early January due to the holiday break. For the time being, I made a mod that will fix the issue. You can download it at https://www.galciv4.com/mods/manager Look for BugFix Singular Map Gen V1.0 for the fix. To install and use it, simply unpack the zip file content in your mod folder found at %userprofile%\Docum

3 Replies 8,107 Views

The other thought I had was to use the Orbital Academies to boost the HP of the ships coming out of one of your shipyard. There's also a couple of ship modules available to up the HP of your ships. Bigger ship hull will be the most useful though.

4 Replies 6,213 Views

Yeah ok, it's a known issue which the team is aware but won't be able to tackle directly until early January due to the holiday break. For the time being, I made you a mod that will fix the issue. You can download it at https://www.galciv4.com/mods/manager Look for BugFix Singular Map Gen V1.0 for the fix. To install and use it, simply unpack the zip file content in your mod folder found at %userprofil

5 Replies 6,126 Views

Testing it now, yeah it looks like there's an issue with Tiny singular maps. If you use binary sector, then you'll get at least one AI to show up in the other sector. The other two AIs are no where to be found though. If you want a single sector you'll have to use a small one, which should at least spawn one AI opponent. I've reported it to the devs. Thx a lot for the report! As for the phenotype, if you create a custom civilization, and click Choose Species (in the middle), y

5 Replies 6,126 Views

I'm not able to reproduce it either using only the mods found in UP Bundle of Mods V1.9.23. As the Baratak, researching Starbases Modules spawned two constructors and no harvesters.

10 Replies 12,066 Views

The technical reason for this is that the ships actually teleport from point A to point B. The "movement" is just an animation, a prop if you will. You can see this by disabling movement animation in the game option.

8 Replies 15,508 Views

The Mother hive produces 0.1 culture per month right from the start. This encourage you to move out and quickly get more core worlds so you can build more Mother hives. It may also be a good idea to get Sacred Tradition in the Traditonalism tree as a starter so you can build the Hall of Tradition as soon as possible and get +1 culture per month from it. Having said that, not all civilization are created equals. Some are harder to play then others and some are easier.

4 Replies 9,024 Views

Looking around on the internet, it looks like the free Paint.net is able to open and edit .dds file. I just tested it myself with one of the .dds files in the Gfx folder of GC4 and it opened it without any issues. So it should be very easy to mod by making your own custom .dds file, adding it into your mod Gfx folder and pointing to the name of your .dds image file within your mod.

6 Replies 9,476 Views

Alien_exterminator hasn't shown up in a while. I tried to keep some of his mod up to date and functional in the mean time. You can find a similar mod of mine that allows you to exterminate citizen when you unlock the Purge culture trait. It can be found at https://www.galciv4.com/mods/manager inside my pack of mods: UP Bundle of Mods V1.7.02. You may also find Aliens old mods on that page. I do not know if they are still fu

3 Replies 6,564 Views