I set the occurrence of Hostile Entities to rare, but they seem to be surrounded by them in every game. Is this something that hasn't been yet completed?
ckhenson
LMAO! That made my day.
I have resorted to starting a game and selecting my opponents instead of a random draw. The Festrons are not included.
I don't know how they got on the planet, but the Festron killed everyone on Earth (population of 6 at the start) and replaced them in 4 turns. When I first saw them coming through a wormhole I declared war and starting killing their colony ships (a huge conga line of ships). After the attack, the colony ship is not destroyed, but what to do with a damaged colony ship with Festron on board? I decommissioned the ship and that's how I think they appeared on Earth. How do you stop this? How do yo
That is what was on my mind whether or not promethion was required. That would be a good solution.
How do I repair Onyx ships? They don't have the repair tab found with other races. I parked the ships at a planet and they aren't being repaired there either.
How is the AI player able to spam colony ships at the rate that they do? It's an endless conga line of colony ships where I am lucky to build one every 8-10 turns? If they are depopulating their planets to accomplish this, how do those planets stay productive?
I am receiving communications in other sectors before I research (or anyone else) subspace travel.
Once you research anomalies you should immediately get the option to research survey ships.
I'm getting a lot of crashes directly to desktop without the opportunity to send a crash report. Typically, about one crash per hour played.
If I start the game with a survey ship, why do I need to, later, research survey ships in order to build them. Why aren't they immediately available to build at game start?
I have to decommission the captured colony ship. Check first, to make sure they empty.
After I have produced drones, some techs become available for research. However, when I click on the tech to research, the confirmation window for the use of 2 drones is buried under the tech screen. I have to exit the tech screen to see the confirmation window to use the drones.
You can't have your cake and eat it to. How are colonists produced from nothing? There has to be a cost for these colonists.
I agree. But when you are dealing with multiple sectors, we need a way to quickly jump from one to the other.
I have had 2 crashes to desktop in one hour of game play.
Still looking for a micro-map.
I tried the colony ship tactic and couldn't get the passengers to unload at the destination planet. The titling of the thread was to encourage folks to look at it and provoke a response. Looks like it worked.
Transfer citizens between planets? If I take over a Yor world, how do I get my people to populate that planet?
It's to make you feel guilty, if you aren't already. Shame on you.
Then, if the if Yor can use the Draft Colonists executive order, and can colonize any planet, wouldn't the executive order be a little OP for the Yor in the early game?
How to make Yor populations grow. Can someone help me out?
Will we be able to assign multiple core worlds as sponsors to one shipyard?
It's nice to see the game moving in a new and positive direction.