ckhenson

ckhenson

Joined Member # 3988738
61 Posts 70 Replies 664 Reputation

The longer I play a game, the more frequent the crashes come. The screen just freezes, then goes to black. If I reload from the last auto-save point, it will repeat the crash within a few turns. Eventually I give up and start a new game. I don't know what is happening here, the ability to send a crash report does not pop up, so I don't think this is being noticed unless other players are experiencing the same thing.

11 Replies 13,923 Views

Debug Message: Current Time UTC: 03-20-2022 09:38 Debug Message: Version 0.81 Beta, Build #5, last updated on: 03-09-2022 14:28 Debug Message: Product Version 28.0.17.7 Debug Message: Epic Build Debug Message: Working Directory: D:\GCIVTestEdition Debug Message: CommandLine: -AUTH_LOGIN=unused -AUTH_PASSWORD=4c18f01db7a4478f9bf65be11473e74f -AUTH_TYPE=exchangecode -epicapp=7dfb7fd15bbc439a9626bf25daa5e0a1 -epicenv=Pro

5 Replies 9,843 Views

I'm still getting the crash where the screen freezes and then goes black. I still see the cursor, but nothing else. I have to run task manager to stop the game. This usually occurs after I've been playing for at least one hour, and after 100-150 turns.

5 Replies 9,843 Views

I look at the list of strategic resources I have available to trade and realized I don't know what uses many of them have. If I hover over an item, is there any way to get a short blurb as to what uses they have before I trade them?

2 Replies 7,715 Views

Long time issue where events step on each other. I've witnessed this with IV and have been surprised it has survived this long. How much code from III was re-used?

3 Replies 3,535 Views

So far in this game there are a few things you can count on as always happening. 1. The AI player will rush to subspace travel. 2. The AI player will flood your sector with colony ships. How many of you have formed a goon squad of ships to stand guard at the terminus of a subspace lane to prevent this? There is no way a human player can produce the number of colony ships the AI player is producing and remain a productive and growing race. The only sol

1 Replies 5,781 Views

Heavily defended anomalies have always been difficult to take down. I have always had to build a big fleet around a survey ship to destroy the defenders and survey the anomaly. In my current game, there were many heavily defended anomalies in my starting sector, but they have slowly been disappearing during the course of the game. I began to observe the many alien fleets moving about my home sector and have watched them take out all the heavily defended anomalies. NONE have them have had a su

5 Replies 10,557 Views

The cost to build a supply ship is nearly triple the cost of building a colony ship. Shouldn't it be cheaper? It's just a space truck, not a people mover.

0 Replies 4,052 Views