Multiplayer load gme crash

Hello guys,

I've played with my brother a newer multiplayer game yesterday. I've created a save file before the game.

Today, when we try to continue, the game crash during the beginning of the load save.

This save game can load in a singleplayer, so it's not a corrupted file.

I've t'ested to create a second game with my brother, saved directly at the beginning of the party, quit the game and tried directly to reload this fresh save file.
It's the same result, the game crash directly on the save load, and i can also load this file in a single player.

Do you have a fix to executed the save correctly in a multiplayer environment please ?

After some check on the forum, it's not seems the first case with this mulltiplayer load save problem.

I've already check the file from steam, same.
Switch my UI to english setting (i'm french), same case
Name my backup file without any accent or space, same case.

Your log present in my appdata directory isn't very clear about the problem on the last entry...

I have this in the log for last entry : 
-----------------------------------------------------------------------------------------------

[16:18:27.0274243][ 21120][         scenario_content] File 'galaxy_chart.json' not found in zip(D:\SteamLibrary\steamapps\common\Sins2\scenarios\public_random_6_player.scenario)

[16:18:27.0275600][ 21120][         scenario_content] File '.scenario_scene' not found in zip(D:\SteamLibrary\steamapps\common\Sins2\scenarios\public_random_6_player.scenario)

[16:18:27.0275703][ 21120][         scenario_content] File '.tutorial' not found in zip(D:\SteamLibrary\steamapps\common\Sins2\scenarios\public_random_6_player.scenario)

[16:18:27.0275776][ 21120][         scenario_content] File '.unique_scenario' not found in zip(D:\SteamLibrary\steamapps\common\Sins2\scenarios\public_random_6_player.scenario)

[16:18:27.0275836][ 21120][         scenario_content] File '.missions' not found in zip(D:\SteamLibrary\steamapps\common\Sins2\scenarios\public_random_6_player.scenario)

[16:18:27.0276282][ 21120][              game_client] Changing game client status from 'joining_server' to 'in_lobby'.

[16:18:28.7692700][ 21120][              game_client] Applying lobby change : [is_ready_changed] slot_index:0

[16:18:31.3797567][ 21120][          win32_clipboard] win32_clipboard::set_text : 'RPVFLK'

[16:18:31.8299557][ 21120][        fmod_sound_system] on_app_deactivated. FMOD_OUTPUTTYPE_NOSOUND

[16:18:37.7338786][ 21120][        fmod_sound_system] on_app_activated. FMOD_OUTPUTTYPE_AUTODETECT

[16:18:38.6196775][ 21120][              game_client] on_start_loading_saved_game_packet_received. path=C:\Users\Sébastien\AppData\Local\sins2\saved_games\1044\multi_player_user\Partie multi nico.sins2_save

[16:18:38.6203506][ 21120][       setting_repository] Saving settings to 'C:\Users\Sébastien\AppData\Local\sins2\settings\settings.json'

[16:18:38.6209886][ 21120][       setting_repository] Saving setting-versions to 'C:\Users\Sébastien\AppData\Local\sins2\settings\settings.versions.json'

[16:18:38.6215281][ 21120][              game_client] Changing game client status from 'in_lobby' to 'loading'.

[16:18:38.6218694][ 21120][        lua_event_manager] Tearing down Lua event manager

[16:18:38.6225811][  2416][               simulation] make simulation checksum. tick=none , quality=none

[16:18:38.6236689][ 21120][          simula

------------------------------------------------------------------------------

Thanks for your help about that.



37 views 1 replies
Reply #1 Top

Yeah so after a check.

If i load the saved file on my pc in a multiplayer context, it crash, the save load correctly in a singleplayer context.

But if i send my saved file on my brother and if he host the game with this saved file, the game load correctly in a multiplayer context...

Don't understand why...

I've checked the log quickly on my pc in the scenario where i've hosted the game and the log when it's my brother who host, could be linked to the lobby scenario invocation value...

i will check the log between my pc and my brother pc to see if i found something of weird.