Oooop! I just saw the ship design system. Right where it always is. Don't know how I missed it.
Coggy
Oooop! I just saw the ship design system. Right where it always is. Don't know how I missed it.
I just realized that the facility to design ships styles is not present. Now, I do know that this is just an Alpha release, but is it planned? That was another of the unique things about GalCiv that I really enjoyed. Especially as implemented on GalCiv 2. It really allowed you to immerse yourself in the game and in your custom race. Having simple parts that you can assemble into your favorite SciFi race style is fun and since it is just parts you guys avoid any i
I am going to go ahead and state my wish for the Tax Slider to come back to game please. Hope others agree with me.
It's been many, many years since I've played GalCiv1, but I believe the ships on the map were much bigger then. Still, I miss the instanced ship battles already. One of a couple of things I forgot in my post. It is one of those unique things in GalCiv that set the game apart from so many others. Though my favorite tactical battle system was the one in Birth of the Federation (as long as you didn't need to activate special weapons like in MOO). Anything to give yo
I just got the Early Access and played two quick games. Some general impressions and suggestions. 1) It's too late to affect the basic game design. I just want to say I have never liked the idea of games with "tramlines" or lanes for FTL travel. They usually just make a frustrating bottleneck during gameplay. Waiting to see how GC4 turns out if I can get a longer game going. 2) I went through two whole sectors without finding any Elerium.