AdamMG

AdamMG

Joined Member # 6817027
20 Posts 445 Replies 684 Reputation

a lot of the tooltips seem to be carried over from GC3, and not fully functional. There are ways to monitor food production planet by planet, but this being an Alpha, it is not organized yet. Annoying but true.

2 Replies 33,857 Views

I have been half-ignoring food so far, because there seems to be no bonus/malus to it. I do try to balance it somewhat, because I do know that eventually there will be some attention paid to it. So, what does negative food mean in the end run? Lowered growth? Lowered morale? The inability to launch colony ships? I've been really enjoying the Yor so far. They make food irrelevant.

1 Replies 26,267 Views

Probably more than just the "goldilock zone" as that designates that water can be liquid on the planet. Not all lifeforms require liquid water - frozen and barren planets may be outside that zone. Pedantics aside, the screenshot looks nice. :D

7 Replies 49,952 Views

I'm happy to see a list of the raw resources a colony can provide. Decisions about which planets to create as Core, as well as which leaders govern them, makes me already envision the galaxy as "alive". Also liking the hints towards a system of espionage which is far superior than anything before.

13 Replies 61,359 Views

Personally, I'd much prefer the devs spending their time on the game itself. It has been made quite clear that the ship designer took time away from game development, in GC3. Not a bad idea, though. It was the best part of Spore.

2 Replies 6,907 Views

[quote who="nokmirt" reply="5" id="3808112"] I have a Lenovo laptop with a GTX 1060 ti with 4 gigs of vram. An I7 with 6 cores and 32 gigs of RAM. Should that work? If so I cannot wait to play this. [/quote] GC3 will run on this machine easily. GC4 should run on any machine that can run GC3. So yes, that should work.

9 Replies 14,994 Views

Space Monsters are basically pirates in GC3. I'd love to see them as actual space-borne entities which have an agenda.

19 Replies 109,143 Views

MOO3 was the reason I got GC (they were released around the same time). Yeah, I was hyped up about MOO3, and it was a waste of the few small hours I put into it. I doubt very much that you have anything to worry about with GC4.

19 Replies 109,143 Views

I enjoyed the adjacencies. It didn't matter much for support buildings (factories etc) but for the core buildings (space elevator etc) it really made a big difference. Planetary planning and setup is part of the fun for me (until late game where there are just too many planets, which is why I'm very excited about the plans for that here). I'm sure that if there are adjacencies in IV or not, it will still be an engaging system.

15 Replies 58,926 Views