After winning my second game on 1.02 I decided to examine the Epic Achievements that I noticed had been triggering as I played. (Press Shift-F3 in game to see your list of achievements). It seems that some of them don't work, they are not awarded when achieved. So I thought I would make a list so that others could report whether they had gotten the achievements or whether there are others that are bugged. First, these are the ones that worked, i.e. were properly awarde
Publius of NV
[quote who="Nastytang" reply="26" id="3852549"] which is grayed out for me [/quote] Are you on the Release branch, 1.01, or the Test branch, 1.02? You might need 1.02 to access it.
Queue up one Economic Stimulus project for the planet. Once you have it queued, click on it in the production queue at the bottom center. A set of options will appear above it, one of which is a repeat build option.
Have you tried this button?
Wife was just watching something on the History channel about Caligula and Nero. I vote #2, she might be plotting something.
[quote who="aerez4546" reply="15" id="3851886"] Well that's rude, you went and partially fixed one of the cheezy things I liked exploiting. [/quote] One person's grossly OP exploit is another's favorite brand of cheese. I sympathize with you.
#3. What's a little robot uprising between friends?
There's an anomaly exploration event that lets you discover a random tech, could you have done that?
This is epic (pun not intended). I hope the background document on the Festron becomes regarded as canon, it is so well done. I might suggest, however, that the actual decisions made in the game (what to research, what to build, etc) could be posted here in the forum so that new players could more easily learn from your strategy.
On Colonial Supplies - I agree that Colony (not Core) world approval doesn't matter much in the current game. However, political systems and elections (like GC3) were originally part of the game but were removed during the alpha/beta. Colony approval meant a great deal to the elections, so if they are brought back at some point this order would mean a lot more.
If you still can't see your avatar here (it looks fine to me), try logging out of the forums and then logging back in.
Very interesting, thanks for posting!
Select the colony you're considering upgrading. You'll see something like this in the lower left corner: Click on the planet icon on the lower right and it will bring up a list of possible upgrades: Mouse over them to see what they do, and if you want
Uh Uh Uh. What? What? I ... vote ... B.
I see it also. Same as your Discord avatar.
[quote who="Frogboy" reply="11" id="3850870"] Turn down anti-aliasing. [/quote] That was it for me too. I've been playing with the default 8x with my GPU being driven at 100%. I turned it down to 4x, and now my GPU is under 50%. Much better.
Oh, now I'm going to have to play the Navigators again. They were the first race I played during the alpha test, and policies weren't in the game at the time.
[quote who="Stalker0" reply="6" id="3850654"] Yeah but its doing it "wrong". [/quote] You're not disagreeing with me. I haven't called it wrong, but I have called it ludicrous and bogus.
[quote who="Frogboy" reply="3" id="3850641"] There is definitely something wrong there. The attack value shouldn’t exceed the max attack. I wonder if there’s some fleet buff that is letting it roll a higher number. [/quote] The battle log has been like this ever since the change (during the beta) to make every attack do at least 1 damage.
Very entertaining so far. Good luck on the game!
It's probably classed as support because it's a carrier. In none of the battles I've bother to look at the logs for has it fired a shot. Never got in range.
[quote]-Performance. I'm running Elden Ring on max settings without my PC sounding like I'm at the intake of a jet turbine engine but this game chugs something serious. [/quote] I've got an NVIDIA GeForce RTX 3070 which GC4 was driving at 100% in the galaxy window. I saw a tip from someone and used the NVIDIA Control Panel, Manage 3D settings, Program Settings to cap the FPS for galciv4.exe to 61 fps. My fan is quieter now. Not that that's the best solution, but it
I haven't tried it yet but I think you can stack, yes. Edit: My answer was specifically about econ star bases.