DracoArgentum

DracoArgentum

Joined Member # 3586182
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Okay, I just opened 6000 up and it got further into the connection process. I take this to mean that 6000 is important. But now when I get to the connecting to players bit the game crashes. And my firewall logs show lots of connections on ports that the game shouldn't be using.

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[quote who="Beaucephalus" reply="7" id="2160029"]I apologize in advance if this is old news (the thread is huge), but FYI, I Recently took my router out of the loop and fired up Zone Alarm (software firewall) so I could get notified the first time ports were used, and lo and behold, I got in incoming connection on port 6000. While opening didn't seem to make a huge difference, I note that this port is not mentioned in the linked guide [ http://themonk.ca/Monk/Networking_and_DEMIGOD.pdf

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