scifi1950

scifi1950

Joined Last seen Member # 1860429
136 Posts 651 Replies 4,995 Reputation

Seiko75 - Just to let you know Dropbox and Discord are both free for the basic version. They're very good apps (nothing is 100% guaranteed safe in life, so always use protection [e digicons]}:)[/e] ) used by a lot of people on this forum. Dropbox is a great utility for securely sharing files - the person your sharing with has no access to your computer. Discord is a hosting site and is used by Stardock for all its newer games, it's a lot busier than the normal forum.</

6 Replies 4,284 Views

It would help to know how many of the ship upgrades and Orbital Improvements we have left like the Artifacts in the Vault screen show. Some are unlimited, but others are finite based on how many times you have uncovered them (like the Artifacts). Nothing worse than using your last one & then finding a better use for it 2 turns later.

0 Replies 1,092 Views

Currently you can double left click on a ship icon to get the detailed specs. I would imagine it would be difficult at some point to show all the upgrades on the smaller basic info screen. I

2 Replies 6,397 Views

Paul - Don't bother to use supply ships to rush an item in your build Queue with only 1 turn - it won't change them to "rushed" I mainly use them for big items with 7-15 turns of production needed. You can see the impact as soon as you use the supply ship. You can also send supply ships from production heavy core worlds to new core worlds to help them get a leg up.

3 Replies 4,813 Views

Paul - "Bureaucratic Offices" is the only other improvement that gives control that I know of. 1 per planet (just core worlds except capital) - only .1 control per turn. You'd have to have a fairly large empire to make a significant impact, and that's pretty hard to do as the game is currently configured.

8 Replies 7,862 Views

Why are the traits changing based on the job they're being assigned to? https://www.dropbox.com/s/b4uc9j551yxxz97/Supernova%20Insider%201.60.390049.9.021.GC4Sav?dl=0 <img src="https://cdn.stardock.us/forums/18/60/1860429/c1eed1fd-6ee

4 Replies 8,700 Views

This isn't something new, just one of those little things that bug me every time I see it. IMHO the change in Decay should read -50% (now says +50%). You're decreasing the loss due to distance not increasing it. If you really want to be clear change it to "Decay penalty -50%".

1 Replies 1,220 Views

More Commander ships have been given a Survey Module. Not sure if this made it into the update. There are still many groups with no Flagship. Legendary, Discovery, Hero, Destruction, Command, Builder, Promethion, Expansion, Agressive - all have 0 Balanced, Exploration, Missle, Defensive, Crime, Influence, Economic - have only 1. World Supporting and Scavenger have 2, Science 3, Fleet 4, and Flag all 7

2 Replies 1,978 Views

Jonny B - Yes, this bug keeps cropping up in almost every release. They're working on this one now. They say it's usually something like another Civ getting hung up trying to eject a ship from a shipyard. What I do is set AutoSave to min every 2 turns (Options-GamePlay). If you have a game save from before the hang up they'd love to have it.

6 Replies 4,284 Views

I just noticed that it now costs 5 control to load a citizen on a constructor. What are you trying to accomplish with these changes? Slow down the expansion at the start of the game? There wasn't enough control to use Executive commands as it was. Did you add some source of control points that we're not aware of? This change needs to go in the trash bin asap IMHO. <img src="https://cdn.stardock.us/forums/18/60/1860429/42e6ae9c-2fa7-4455-9836-af1c22b62be9.

10 Replies 9,943 Views