[quote who="Taltos Khan" reply="4" id="3987556"] snarfo67, there was a very small update last night. When I ran the game this morning it launched without issue. Try updating your game and running it. Support Team, my issue has cleared now. [/quote] Thanks for the notification! Working again for me now.
snarfo67
Thanks, Taltos Khan... glad it's not just me :-) For the record, I did a file integrity check in Steam, did a sfc /scannow in Windows 11, rebooted, no luck. OneDrive is not the issue since I uninstalled it some time ago when the ads and backup harassment became too annoying to tolerate.
Well, this is new. Played GC4, did a Windows Update, launching from Steam immediately gives me this. Digging around now, but if anyone has a quick fix I'm here for it.
[quote who="boldfinger" reply="9" id="3984181"] "C:\Steam\steamapps\common\Galactic Civilizations IV\GalCiv4.exe" %command% [/quote] That worked for me. Good find!
For the record, issue persists in 25h2.
I get the impression that fixing a launcher launching a launcher to launch the game is not a priority.
Yeah, this has been happening since upgrading to Windows 11 24h2--- it worked fine on Windows 11 until then. I just edited my initial post to note that since it does seem to be tied to the version of the OS.
Yeah, it worked fine for some time (I was an initial Windows 11 adopter and had no issues), but (at least anecdotally) 24h2 broke /nolauncher and it remains broken. I've mentioned it before, and I get that it's not a critical issue... it's just annoying. I'm pretty sure that nobody likes a launcher that launches a launcher to launch a game.
Title says it all. With the /nolauncher argument in Steam, GC4 seems to run, but the game never actually loads. Oddly enough it doesn't show up as a task in Task Manager, but clicking the STOP button in steam seems to work to exit whatever it's doing. This has been happening since upgrading to Windows 11 24h2.
I think I reported this before, but it seems that Windows 11 24h2 breaks the /nolauncher argument in Steam. Of course Steam support says hey, talk to Stardock so here we are. With /nolauncher (which worked fine before to suppress the Stardock launcher btw) GC4 says running status in Steam, but the game never loads.
I tried -nolauncher and --nolauncher, but the Stardock launcher loads as usual. It seems invalid arguments are just ignored.
1. Yeah, the /nolauncher argument is in there correctly. To be clearer, it was working fine before the 24H2 update. That may be anecdotal evidence, but it's the only correlation I can think of and this behavior is replicated on the three computers I play GC4 on. 2. Yeah, I keep everything updated on my systems. 3. Running GalCiv4.exe directly just opens the Stardock launcher as if I had run it from Steam. None of the other executables in the GC4 folder tree look like they have
Since updating Windows to 24H2, when I run GC4 through Steam with the /nolauncher argument Steam says GC4 is running, but the game never loads. I have to click Stop or force kill it. If I remove /nolauncher and try to run GC4 it loads the Stardock launcher as usual. Since I really dislike launchers launching launchers I much prefer just getting right into the game.
I got my Steam key and everything went fine. Much appreciated for the easy transition and inexpensive upgrade to Supernova.
[quote who="BookSiberia" reply="13" id="3887822"] What about just getting a steam key to transfer the base game to Steam, and THEN if one wanted to, buy the Supernova update on steam? [/quote] The base version in Steam IS Supernova, not the original release on Epic.
[quote who="snarfo67" reply="1" id="3887809"] Thanks for this, but when I click the link it just gives me this error dialog. Any workarounds or another way to retrieve my account ID? [/quote] I was able to get it from my phone, but just in case this is an issue for others I'll just leave this here :-P
Thanks for this, but when I click the link it just gives me this error dialog. Any workarounds or another way to retrieve my account ID?
Thanks for this. I'll be very happy to pay 16 bucks on Steam to continue to support the devs.
[quote who="Frogboy" reply="27" id="3887107"] One argument I’ve seen is that the base game of GC4 isn’t good; It has a 4.2 out of 5 on Epic. If you don’t like GC4 base you’re not going to like Supernova either. So save yourself some pain and don’t worry about Supernova. [/quote] Yeah, I don't really understand that; if you don't like it, don't play it. I really enjoy GC4 (my current play time of 1233 hours and 16 minutes is a bit bl
I'd love to get Supernova on Steam as well, but it really does seem like double-dipping to ask players to buy the game twice. Zen recently released Pinball FX on Steam after its Epic exclusivity period expired and they gave me Steam keys to add all the tables I had purchased on the Epic store. That's the way to keep your customers happy... or just keep your customers, period.
I was going to buy GCIV right now, but I see it's only on the Epic store. If I had a guarantee that it would make its way to Steam and I wouldn't have to re-purchase it I'd still buy it.