Transfer didnt seem to work for me. Created ticket SSN-65445
adamb1011
Fwiw, I think 5 is a harsh review. But I don't think it's worth more than 6 or 7 right now. Game feels fundamentally unfinished and unpolished, and really lacks "soul". There's a great background story but it's not being told. The leader system and events is great in theory- but where's the emotional connection to my leaders? The anomalies are cool, until you have seen them all once (takes about 1-2 games). I don't care about the tech tree that much mostl
Honestly what the game lacks is content, not mechanics. It doesn't need more dev time, it needs creative flair to bring everything to life. Adding hundreds of leader / random / survey events, flavour text for each technology, a detailed background for each citizen, etc would just bring the game to life and make people "feel" like they run a space empire vs just playing a game. The game feels soulless because it IS soulless. I had the same criticism months ago that I do now - a
On the traits, I think these need more than just a tooltip. I'd recommend taking the user to a dedicated screen where they can explore the traits properly. Also, I think rather than just some copy when you first arrive in your new game (last screen), I think giving each race a dedicated cutscene introducing the player to the lore and motives of the race would really help improve the immersion and set the scene for the game.
And what will be in it? :)
Overall feedback The sector system works spectacularly well, so big kudos for that one. It feels like islands in civ games - the thrill of exploring a new island vs just bland homogenous land mass. Easily the best part about galciv4. I find the economy system really hard to understand and optimise for. Building planet upgrades takes forever, and feels like it adds such a marginal gain right now. I think this could use some more work. In theory I like it, but in p
Has anyone built a small or medium ship yet? I have the techs but it wont show any small / medium hull ships in the build list... :(
I was pretty excited to see todays announcement! Despite playing Galciv3 for about 700 hours, it got me thinking about why I wouldn't rank it my favourite 4x Probably my favourite 4x game ever was alpha centauri. While there were a huge number of things that made that game great, especially given how dated it is, I think the real key to its success was the attention to detail on the lore. Every tech had a cutscene and detailed description. The races and personalities were so w