cravens1968

cravens1968

Joined Member # 5917558
1 Posts 9 Replies 413 Reputation

Another idea -- and this may already be the case as I haven't looked in to modding gciv yet -- but it would be amazing if modders could add these stories. If this part was partially cloud-sourced, I bet player/modders would come up with a ton of super cool, complex story/missions.

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Two more things -- I really appreciate how the game is already so customizable. That helps with replayability. : ) Also I've been reading posts by people with repetitive crashes which has me scratching my head. I still haven't had a single crash.

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The game is really solid. It seems like the dev team has made a disciplined effort of making sure that the mechanics all work fluidly. It plays super well. Quality. My first few play throughs were with an "easy" galaxy. After I posted the review, I played again on "bright" difficulty. I also selected a lower level of habitable worlds so that there would be more early competition for them. These settings made the first half more difficult as I had to colony rush and then expand without

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Dev team, fwiw here are my thoughts about the game after 50 hours of play. First, the good. I felt like I got my money's worth -- after all I played 50 hours. Overall the game worked well for a BETA. I had no crashes at all in that time. There were a few glitches where the game got stuck (i.e. I could not spend a ideology point) but saving and restarted fixed it each time. So no biggie. I LOVE the core world system. It does help deal with late game stall. I definitely think that you are on th

15 Replies 71,958 Views