It looks like radiated civ trait in create your own civ says egalitarianism cultural awareness increases by 1 twice in gal civ supernova.
hart276
Bug 1: In the build your own civ page the craftsman tooltip it says "egalitarianism cultural awareness increases by 1" twice instead of once for craftsman. Bug 2: If you pick the watchers as a trait/ability, it does not remove the telescope takeover when it says that it does. I had pics of these 2 things but didnt see how to post them.
policy bonus looks like 10% instead of 20%
I just assigned the governor and found another bug heh. The planet has this fruit tree that it says gives a bonus to population capacity twice.
I found another bug. I got the 2 traits that reduce the leader cost by 50% together and make 1 more available. Unfortunately it only says its gonna give me, although I dont know if it does or not, the 50% off when I select the leader through the leader screen and not the planetary main screen where I select a planet and see the region map and go to pick a governer to make it a core world. <p style="margin: 0.25em 0px 1em; color: #fdfdfd; font-size: 16px; backgr
I found 2 bugs in the game when I was playing yesterday. The first is that in the craftsman description it says egalitarian cultural influence increased by 1 twice when you go to create your own faction. The second is that when you go to create your own faction and select the scout fleet it subtracts the 100 control but I didnt get the 3 extra probes and extra colony fleet. specs epic game store gal civ 4 base version 2.3 windows 10, 16gb ddr4, ryzen 36