eu8

eu8

Joined Last seen Member # 4783854
2 Posts 1 Replies 46 Reputation

I am not familiar with the discord, but I have prepared a save file which is right on the turn that the event popup occurs over on onedrive. https://1drv.ms/u/c/072dbf9cbb7f7131/IQDBWeOs9w0DTo4SMbb44LFLARWOAfYFYzcxmo2EkWcdo-s?e=I4ZqfF

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Enemy declares war - defeat their fleets en masse, take starbases and planets - on route to take homeworld - suddenly event pops up "Our war has not gone well" - really? Not only is peace enforced but I have to hand over a bunch of resources as a penalty in a war which was being one sidedly won - no option to decline. Summary tab on right for "War of Defence" shows 0 core worlds conquered, 0 fleet battles won etc, despite having won many - it seems clear that I am seeing the res

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Playing civ with "Ancient" ability(like Iconians) allows techs "Precursor Relic Proficiency" + "Precursor Artifact Mastery" which unlock "Precursor Data Matrix" + "Ancient Reliquary" relic starbase modules respectively. Researching these techs however does not allow these starbase modules to be built. From looking at StarbaseModuleDefs.xml in the game files, it appears these modules have a dependency on the starbase "Nanite Decryption Center" module - which also cannot be built. I believe thi

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