That indeed did the trick! It's working again, even hiding the taskbar, and no settings were lost. Thanks!! [e digicons]^_^[/e]
pesche_h
Hi, I have been using Start 11 without any issue for quite a while, now. Today, I noticed that hiding the taskbar did not work properly anymore. So I upgraded to version 2.07 (I was using some 1.xx version before). Now, I Start11 does not work at all anymore. When I restart Windows, I get into the Start 11 config screen, but whatever I do there, I only get the default start menue and default taskbar. Start 11 does not do anything. According to the taskmanager, the process is running,
Thank you!
Since you are modifying the behaviour of the taskbar, would it also be possible to enable the display of seconds in the taskbar system clock? If yes, custom formats and calendar week would be the icing on the cake :)
That's excellent news, thanks a lot!
First of all, thanks a lot for creating Start11. This makes Windows 11 a lot more bearable! The only thing I am missing in the Win10 startmenu style is the ability to group multiple icons into folders. This was useful when you had many tools of a given category installed, too many to display them all on the same page or in the same group. In such cases, I simply had folders within the groups: <img src="https://cdn.stardock.us/forums/45/98/4598689/f97012cf-7334-4fc6-9cc2-3e8c23
As already reported for 2B WOM by Edpfister here: https://forums.elementalgame.com/385597 If you try to adjust the edge scroll speed using the slider it jumps all over the place instead of sliding. The arrows work fine though. Other sliders do not have this problem. This bug has been carried over to the current beta of FE.
I confirm this bug. It's still there in 0.86.
I can confirm that.
Thank you very much - both of you - for your quick and informative replies! I indeed was not aware of those facts, and the "FE mechanics" thread is a good start for a beginner like me. A great community like this one is an excellent basis for a game! Thank you - Pesche
I haven't played much yet, so the list is just a few, minor things I noted. Since it's the beta, I believe we should report any thing we discover. Map - How can resources per tile (grain/material) be displayed when the city is already built? Hovering over the Build/Settle button won't work anymore. If this is not possible, it might be an informative feature to consider <span style="text-decoration: underline;