WakingGiant

WakingGiant

Joined Member # 3193334
0 Posts 0 Replies 395 Reputation

Suggestions: In the screens where there is a "Sentry" button where a ship or fleet stays in one spot for the time being, add a "Patrol" button where the ship or fleet goes back and forth between two points. I think it would also be good to optionally use waypoints with like would define more than two points for the ship or fleet to follow.

144 Replies 101,594 Views

I think a good enhancement would be to have long range weapons like certain missiles or beams that could work for up to say 3 hexes around a military starbase or along the spine of a heavy or huge warship. All missiles need is a lock-on a target and enough fuel or hyperdrive engines to take them to their target. A beam weapon will have diminishing returns the farther out it goes. I think that an enemy starship that goes too near a military starbase should get stung and maybe destroyed. The te

0 Replies 1,460 Views

I would like to see an Ironman option added before final release, where you cannot save games and you can only resume where you left off. This is setup especially for point system type challenges that can used to compare with other scores. It prevents cheating, and it is good for broadcasters to show their prowess at playing the game.

3 Replies 2,380 Views

I think freighter routes should be set as waypoints to attempt to avoid hostile areas on the map instead of taking the most direct route, which often gets the freighter destroyed.

3 Replies 2,844 Views