The last few days I noticed there are no default lobbies available to go to when you enter ironclad online to play Sins. I suspect that is also why I rarely see any games up as well, since no one wants to start and wait on a game if they can't see if there are prospective players around. Any idea when a default lobby is up where people can see if there are waiting players? Also, it doesn't make much sense to have a ton of different default lobbies either since most people just want one, prefe
Starhaus
The heavy reliance on abilities is one reason Advent is so nerfed compared to other civs. It is nearly impossible to get the right abilities running at the right time in the ideal situation they demand, and the individual abilities mostly seem far less useful than similar ones in other civs. One bad map position, for example, can completely destroy Advent's ability to get certain research which then dooms them to quick destruction. Unless you are playi
Since when are missiles affected by shield strength? I have never noticed shielding to help vs. missles. And therefore Guardians would be useless vs. missiles or missile barrage. The whole purpose of missiles is to bypass shielding which is why lrms kill caps so much faster than similar damage yields on other types of frigates, - because they ignore shielding. It is why Advent cap ships are so weak and die so quickly to focus fire fr
[quote who="Cykur" reply="24" id="2076395"]The most useful two ships in the game are definately #1) the Evacuator and #2) the Progen because they are both multipurpose colonizers that have powerful combat uses. [/quote] I would agree the Evacuator is good, but besides being a decent colonizer, the Progen is really weak. The "good" combat ability of the Progen, Malice, doesn't work well against the strategic mix of abilities of other civs. The ve
All I know is that the Marza is way overpowered. I have never been able to move my ships clear of it's missle barrage and always lose my entire fleet to it. I once lost 20 carriers and 40 illums within a 10 sec span to this Marza ability. The Marza was accompanied by some cobalts as well, but far fewer than I had ships. I originally had 3 times the number of ships, (illums, disciples, and carriers), and the Marza alone wiped out my fleet with only 3 sh
Advent is so ridiculously weak vs. vasari in early game rushes, (assuming the rusher isn't a noob), they really need to do something about it. I've tried scout and disciple spams but all have failed vs. a skirm and assailant rush since at that stage I cant keep a cap ship around to defend because of the vasari "egg" nanodisassembler ability. To survive you basically have to luck out and have more than 3 heavily pirate-laden jumps between you and the vasari at the
No, that is how u learn to be better, by seeing what better players do that you don't do.
I did try it again, still calling it "invalid". I normally transcribe the alphanumeric key or serial number from the box to the manual since I don't keep the boxes usually, and at the time of the transcription I separated the numbers by dashes, but I can't remember if I did that because that was how it was printed or simply to make it easier to double check as I transcribed it. Could format issues like that be causing the problem? If it is a tra
I was trying a number of things, and did an "update serial" from the splash menu for SOSE, and somehow that transferred to the Impulse screen, but identified the DVD key as "invalid". So I am still stuck and still can not update SOSE. I have complete proof of purchase from receipt, to the original DVD, and manual. Boxes I typically throw away however, and if I can't transfer the sticker with the key on it, I transcribe it to the manual, which I appare
[quote][email protected] [/quote] Thanks, I will. On Stardock Central both games are listed as registered, but Impulse only shows one as being registered.
Ok, I have finally gotten into Impulse. But it only shows the newer of my games registered, Galactic Civ II. The game I want to register, SOSE, I bought as a CD, and it came with a CD key with 6 blocks of 5 alphanumeric numbers. I tried entering that without spacing, but Impulse didn't recognize it. Is there some other serial number or is that it? Is it case sensitive? Do I need to put separator characters in between t
This game is not that good offline imo anyway, it is better as a multiplayer online game. Anyone getting it just for offline use is shortchanging themselves.
You have to find a build sequence that optimizes the use of every single credit, and every unit of metal and crystal for about the first 10-20 minutes. Even thereafter it will be very tight for most of the game. There really is no means to save up for pirate bounty and keep up militarily or expand properly in advent, and if you play against better players you will almost always lose the game if you waste money on pirates at the start while playing advent. Advent
You need patch version 1.1 to play on Ironclad Online now, I think. I also have patch 1.05 and can not log into Ironclad now.
[quote who="the_Monk" reply="16" id="1946800"] I always have, and am still willing to keep helping people work through their issues. Please heed my advice and keep your OS's healthy, patched-up, and as un-modified as possible if you want to guarantee working third-party software. the Monk[/quote] Check, check, and check... My OS is healthy, patched-up, and un-modified. If DRM control would alleviate such problems, then fine, I have no problem with it. &nbs
I would like to point out that the many people here who have not been able to get Impulse to work are also in the same boat as people who don't have an internet service. I have internet service but have not been able to get Impulse to work, - it is dead at logon claiming, "servers not responding...". Therefore I can also not update. And because the update is REQUIRED to play on Ironclad Online, (you can't even log in without it), I can't even play the game anymore,
That is what I presumed since logging on to Ironclad Online mysteriously started to give the "Disconnected from Ironclad" message the day they said they were converting the servers over to the new patch, v.1.1. My problem, however, is trying to find the patch. Impulse doesn't work, it never has on my computer. Uninstalling it to get to the Stardock patch download page simply directs you to get Impulse. I am in a Catch-22 here. Now not only c
I think you get the "Disconnected from Ironclad Online" message after trying to log on without the new patch (v.1.1), but I am not sure because I can not find a way to get the new patch. Impulse is loaded with problems. I can not log on with it, and therefore can not download the new patch. For the last 2 days, without the patch, I am unable to connect to Ironclad either, which was never a problem with v.1.05
I can't get the update either, but Impulse is flat out broken from the log-in screen, always returning the message, "server not responding, check your internet connection". It won't accept my login, nor new account, nor even email me my account info...nothing. It has always been broken since I installed it a few months ago. I just tried reinstalling it using the "full" install version of Impulse, but I get the exact same error message as before. The
How do you download it? There is no link to the patch in the download section. Also, the update button on the splash panel for the game calls up an Impulse panel that doesn't do anything. Every time I type in my account info it returns with "Server not responding please check your connection". This stupid Impulse service has been like that ever since it was implemented. The only time I was able to update via the official "update" button was when I fir
For general reference, here are the breakdowns on the prices of crude oil and gasoline: [B]Crude Oil:[/B] (based on the recent $135/barrel price) $75 Cost of crude oil strictly from supply/demand issues $30 Price increase of crude oil from speculative pressure $20 Price increase due to the weak dollar $10 From risk premiums. a premium price paid by oil dependent industries to insure priority delivery. [B]Gasoline:[/B] 55% of the cost is from the cost of
yes, it works fine now. two hours and also twelve hours ago it did not.
If pirates are active or one of your mp opponents drop then there [I]is[/I] AI in most mp games. I don't think I have seen more than a tiny number of mp games that were completely without AI. Even if pirates are inactive, inevitably someone drops. Also as mentioned before, the time it takes for an opponent to raze structures is substantial, esp. early in the game. It buys time so you can either defend or counter attack elsewhere. It also helps take advantage of any noobishness in t
I know this somewhat duplicates yesterday's post, but I never got a response which denied or confirmed it. As of 6/5 the Ironclad servers still seem to be down (getting a "disconnected from..." message). Time estimate for when servers will be up? Should I even bother trying today? Is it hours or days or weeks?
ACE, you are confusing store policy with actual availability. Try another store, as I have see many more PC games today than 20 years ago, the difference is that stores have only a fixed amount of shelf space for games so obviously they have to divy up the available space to consoles as well as PC games as consoles become more common. You are not seeing PC gaming dying so much as consoles becoming more prevalent. Consoles are becoming more prevalent because in order to gain more marke