[MOD] Distant Stars 1.0 - [22/06/08] UPDATED - Public beta 1.05 Compatible
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Alot of good changes here I think, but I'll need to try it out. I think the changes to the Jump Inhibitor look really excessive, at most I would double the charge time with the increased radius - what you have now would mean that with one Phase Jump Inhibitor, ships would take 10 TIMES as long to jump out compared to ships with no Phase Jump Inhibitor in vanilla SOASE. Also, I don't think the 100% charge up time increase is necessary, it will reduce the effectiveness and speed at which reinfor
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