zechio

zechio

Joined Member # 3044742
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[quote who="heavenlysynn" reply="35" id="2451817"] Quoting JagerJack, reply 31 Quoting heavenlysynn, reply 30Will someone please tell me who folders do I put the mods in! Program Files> Stardock Games> Demigod> bindata> modsdo I put mesh and tex folders in their as well?[/quote] The newer mod doesnt have mesh or texture folders. It should look like this: ../mods/Random_EQ_New/hook/lua/common/HeroUtil.lua ( There should also be a mod_info.lua

42 Replies 28,501 Views

Put the folder in the mods folder. so, something like: C:/program files/demigod/mods/Random_EQ_New ( depending on where you installed demigod of course. ) Now, once you load up the game, it should show in the mod manager. Just enable it, and when you get in game select random assassin to play DA, or random general to play occ.

17 Replies 73,411 Views

That chain lightning of his can get very interesting. I only tried him once, and the ai doesnt seem to use it much, but that one time, wow. I hit a tower, and watched it chain between the towers, through the citadel, and down several towers on the other side ( capped out it hits I think 10 things. ) That was pretty cool.

61 Replies 40,329 Views

[quote who="xclavex" reply="5" id="2451358"]Uhm...so how exactly are you playing the new Demigods? They are greyed out.[/quote] http://forums.demigodthegame.com/369721 here ya go:) [quote who="DemiCom" reply="6" id="2451359"]@ Sorian why is DA "orange" coloured in the hero select sreen and animated hero icon ? its an ugly colour, looks like DA took a bath in orange-juice ingame, DA's "silver-grey" style loo

17 Replies 73,411 Views

[quote quoting="post"] Introduction So I've been playing some games now with the new demigods, and I got to say they are great. The feeling you get of executing a warp area with Demon is awesome, And the fact that you can restore your allies mana with Oculus Brain Storm is great. There are however a few bugs around and I do have a few thoughts about the demigods overall. Bugs -The two new demigods have no on death gameplay effect, such as rook deals 100 dmg when he

17 Replies 73,411 Views

[quote who="Jona_" reply="28" id="2451220"] Quoting zechio, reply 27Nice, I knew there had to be a cleaner way. Does this work with multiplayer if both have the mod? Everyone has to have the mod enabled,[/quote] Actually, as long as both have the mod installed, only the host needs it enabled. The game automatically enables/disables mods based off of the host. So, it is just a matter of having them isntalled.

42 Replies 28,501 Views

[quote who="morpheas768" reply="1" id="2450507"]Did you generate a new UID for your mod? If not then maybe it conflicts with Sorians mod.[/quote] Just an FYI: The UID can be anything, as long as it is unique. When I am making/testing a mod, I usually just type in "test" so that I don't have to bother with a GUID. You could also just use words that are rarely used, etc. There isn't any kind of requirements for it beyond being unique. Oh, and don't entirely give up on modding th

7 Replies 2,662 Views

[quote who="Lebriar" reply="18" id="2450875"] Quoting IntentionallyLeftBlank, reply 8http://www.box.net/shared/o9lv4ct2am done Well, I downloaded the mod linked by IntentionallyLeftBlank and it works. Just download the file he linked. Unrar it and place the folder (it's called "Queen and Oak") in your mod folder which you'll find under Demingod/bindata/mods. Then enable it in the Mod Manager. The mod allows you to play as the Demon Assassin when you sele

42 Replies 28,501 Views

Yea...I have Warhammers 1.3 patch on the mind still, grr. So yea, hopefully 1.2 will still have modding support. If they need to delay something so they can focus more on clan support, they can hold back on modding tools and the official mods system for now. Just atleast find a way for mods to be playable online now.

30 Replies 21,668 Views

I had that issue with oculus a number of times. Somewhere or other you are getting conflicting models. You need to go through all of the files for that character and check every model reference...somewhere it is still listing the original demigod that I'm guessing you overwrote.

30 Replies 21,668 Views

I've managed to get the Oculus model in ( though it is clearly far from a finished model, including no textures ). Same with his eyeballs, which are just silver spheres. They made some significant changes to the scripting of things after his abilities were made, so almost none work so far either, though could possibly be fixed. Aside from that, I've mostly just messed with armor and health. Example: I don't like that the giant walking fortress has less armor than the torchbearer.

30 Replies 21,668 Views