CommisarHark

CommisarHark

Joined Member # 3016641
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So I'm trying too get the planets from the maelstrom mod into the Sacrifice of Angels, and Stargate Invasion mods as practice. I made the maelstrom mod switch too dynamic movement, and adjusted some combat values such as damage and planet bombing, but I really want to expand the planet choice. In the hopes of clarifying I'm doing all this in practice for making my own mod, so that's why I posted this here. So what I'm trying to ask is how to I add, move around, etc p

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Hmm were to start. I love the idea of espionage that was brought up, especially the spy ships, although I also think that scout ships shoudl have a more prevelant role in the game, were ya know they canactually scout a planet without being completely destryoed, like maybe u dont notice them when they jump in, or they have like a min or so of stealth. idk second the idea of fuel/supplies, would be intresting and add a new dynamic to keeping your ships running and all. I

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