TheRawrster

TheRawrster

Joined Member # 3005172
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I like the pausing aspects of it, especially as I am still learning unit and towers strengths/weaknesses. I feel like pause is absolutely required right now while a number of other quality of life features are missing. Lack of a minimap can make it tough to keep track of everything on larger maps with multiple lanes and maps that require a large number of towers to be placed sometimes require you to search around a bit for the turrets you are wanting to upgrade. I think th

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I was playing Mission 8 (Epicurus) and used Overcharge on a Minos Cannon very early in to the mission, Wave 2 I believe. The Minos Cannon seemed to be firing much faster than four times normal speed (and may have increased over time?) and the Overcharge effect never went away. It will still there in the final waves and my Minos Cannons (I only had two) accounted for 99% of damage dealt in the mission.

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