Hi guys, I am DLing the Factions from the contest: https://www.galciv3.com/factiondesigncontest/entry but instead of .faction files I am seeing various directories and scattered files. Can anyone assist?
DaWilko
Hi guys, Have just started playing again and am keen to start playing this mod. Unfortunately it seems Diplomacy have moved to 1.2 and the mod doesn't seem to work. I've tried placing the files in the 1.011 folder but Diplomacy won't recognize them. Any ideas?
Thansk for the info guys, i'll give it a go next round we play.
Hi everyone, my friends and I have picked up SINs recently and both myself and my two mates, (2x TEC, 1 X Ves) are getting completly and totally messed up by our forth mate who plays as Advent. Pretty much he spams Guardians and we can't touch his fleet. We ignore the guardians, we can't kill the other support ships quickly enough, we kill the Guardians it take so long the support base is wipped out during the jobs. Any assistance appreciated.
CariElf, is it wise to try this fix if i'm on SDC? Also cheers for the quick responce!
Guys i've called Stardock and logged a ticket for this issue, hopfully they will be able to help us out.
Yeah guys I have the same issue, can anyone point me to the fix for those on SDC/ If thre is one!
For all those who want to know, massing ships with high level logistics is the way. I used a number of destroyers and cruisers to get the job done.
Thanks SanChonino, I have another reguarding the campaign. I've taken over all the enemy planets in the first mission but i'm unable to touch the dread lord, am I missing something? I've looked around and i'm sure i've not missed planet as the enemy has no border - aprt from the DL who I can't seem to touch. Any help appreciated!
Greets all, i've played some skermish games and been able to hold my own against the PC so i thaught I had try the Campaign. I've been able to take the other guys planets, but this Dread Lord kicks my ass! Am I doing something wrong? The DR is tougher than anything ive seen so far. Cheers Wilko
Hi guys, I got the entire Galactic Civ package today and i'm giving it a good nudge. The one thing thate escapes me sofar is with starbases, they have - 1,2 or 3 moduals available but I can't seem to click on anything to assign / build them (if thats what I am ment to do) any help appreciated! Wilko
Good post Daishzen, I agree with your points both commending fleets as an implementation and the ideas of immprovement. Fleets have really grown on me in recent days and i'm finding them more versitile than the old standard group system. As for the group fleet association, perhaps there can be a seperate keybinding section that allows for the player to associate / release groups 1 - 5 (example) with fleets and leave 6 - 9 (example) for normal number groups. Wilko
Cheers Foogsert, I'll check that out tonight. I was not aware of "fleet-click" to create these auto fleets. Can you share a little knowledge on creating them and managing them? Many thanks, Wilko
Thank you Mattsw104, i've added my thoughts to your thread, hopefully we will receive some guidance from a dev or site manager. Wilko
Thanks Mattsw104 for letting me know I'm not alone with this issue. I've had a lot of difficulty adjusting to the retail version, ships not auto joining fleets that they are set to rally to. Lack of visibility of fleet config and the ability to easily attack and detach ships while visibly seeing it occure threw a group management type interface. Is there any word on a refinement of the retail release fleet management in the upcoming patch?
I have been part of the last 2 betas, pree ordering the game long ago. I have been paying, contributing to the beta via bug reports and enjoying myself a lot. I fired up sing retail for the first time last night and immediately started feeling my way threw the changes. One change I can not get my head around is the removal of the group number from the top right vertical section. I used to micro manage my fleet compositions, repair, individual ship pullout via watching the expanded view
Any help would be great, cheers :) Wilko
I have been part of the last 2 betas, pree ordering the game long ago. I have been paying, contributing to the beta via bug reports and enjoying myself a lot. I fired up sing retail for the first time last night and immediately started feeling my way threw the changes. One change I can not get my head around is the removal of the group number from the top right vertical section. I used to micro manage my fleet compositions, repair, individual ship pullout via watching the expanded view
I got the mail on the 1st of August - Australian time. Did a quick check and saw it was 10ish US on the 31st and signed up. Not sure if I made it though I have only got the thank you for buying the game messages. My first impressions are that the game looks great, my only issue sofar is a lack of ability to select a face point when moving my ships. ie. Right click to move the troops to a system edge for jumping but hold down right click and rotate the mouse changing the end direction th