I'm only trying to be helpful, so please don't spam me with hate if what I suggest is something you have already done. When going from Epic to Steam, you have to enter your Epic ID - which is not the same as your screen name - you get your E
mitrida
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release date?
cat wait for this update when will be released?
and where i can see it ?
why ships have no maintenance?
Minister of Colonization now improves Approval on all your worlds except your Homeworld. core world or even colonies?
[quote who="DerekPaxton" reply="17" id="3859125"] You are right. I need to switch that Minister to another effect. During Early Access with had government elections which required the approval of all of your citizens to pass, so approval of colonists mattered. But once elections were removed this hasn't mattered. [/quote] Why elections was removed? it is a good feature!
[quote who="mrblondini" reply="15" id="3859056"] To me, the idea that approval from colonies is no longer important makes sense. What are your colonies going to do, if they don't like their Core World which they're tied to? They're basically slaves, meant to work for their Core World. If they don't like it, too bad. I accept that Stardock need to remove all discussion of "Colony Approval" if that's the case - Colonists are just slaves, so who cares if they don't lik
[quote who="Publius of NV" reply="13" id="3859034"] With the current state of the game colony approval doesn't matter. But if something like GC3's governmental systems were added, colony approval could mean a great deal. So I'd keep an eye on it, so to speak, and see if future DLCs or expansions bring it back. [/quote] if colony approval doesn't matter, minister of colonization doesn't matter, " Plus th
[quote who="SAMarcus" reply="11" id="3858982"] Quoting mitrida, reply 10 Quoting DerekPaxton, reply 9 Colonies don't rep
[quote who="DerekPaxton" reply="9" id="3858952"] Colonies don't report Approval because it doesn't have impact there like it does on Core Worlds. [/quote] thant's strange so what is it the purpouse of minister of colonization that give + approval on colony? colony should be rebel on low approval...
[quote who="smjjames" reply="7" id="3858948"] Yea, I'm seeing the same, no approval icon on colonies, but it's there on core. Reduced 40% Original 1920 x 1080 <div class="me
[quote who="smjjames" reply="5" id="3858945"] That one is a core though? I'll check in my own game. [/quote] you are right, changed of another example image
this is a screen of an previous one build, wolf Prime has approval stat bottom right
[quote who="DerekPaxton" reply="2" id="3858938"] Im not sure what you mean. [/quote] colony "castor3" as see in the screenshot do not have approval stat, is disappeared. In previous build was there
some dev can comment this post please?
what is happens?
thanks derek!
[quote]Another issue are the military bases, which can't seem to build any of the starbase defence platforms... Effectivly making military bases the weakest base you can make ironically.... Sure it gives the ship buff/debuffs, but it'll only really work if you station a bunch of ships in them, and I like to build militarybases along hyperlanes and choke points, but not really viable in GalCiv4 if the military base is A. Nerfed, B. Needs a crap ton of ships defending it. [/quote]</p
any news? issue persist
np keep me informed! TY
sure: https://drive.google.com/file/d/1ghAC2O6v5u2p8TcFsWLQhr5B6uJzJHai/view?usp=sharing
tried ma nothing happens i see: the game tell me i can upgrade but when click on "manage" i cannot see modules, please devs fix it its annoying
ok but i cant add military modules to military starbases! so mining starbase is more powerful then military...see the screenshots