Sorry men but for me its admin admin commander if can or generals. admin points and troops are critical for 200 turn huge map game. the commander helps with defended anomaly early on. population drives all those things you waste on leaders combat wins the conquest game.
shaina43
[quote who="GoaFan77" reply="7" id="3092054"] Quoting shaina43, reply 6How do I load the mods without the in game menu? If your mod folder, if you've enabled a mod before, there should be a file called "EnabledMods.txt" in it. Inside it your should see something like this. TXT Version 0 enabledModNameCount 1 enabledModName "Mod Folder Name" Change "Mod Folder Name" to the exact name of the mod's folder and it will load that mod at s
I am playing the trinity version, so That's Dip 1.34. That explains those two. I did try and follow the guide for fallen, but it won't even load the planets. How do I load the mods without the in game menu?
I have .34, I downloaded the most recent ones. It does sound like it might be to much to load at once..I'll try to figure out how to pre load them. I have a feeling that will work. Thanks.
Hello everyone, I am having a problem with every single mod i have tried, sins of the fallen, 7 sins, the star wars one, goes to mini dump the moment I try enabling the mod. I have looked over their sites and tried install orders lowering graphics and everything else I could think of. Any ideas what is wrong? The very first mod I tried was Star Trek Angels 2 or something, and that one works great for hours on end. Unloads and loads easily. So either the