PUREVENOM

PUREVENOM

Joined Member # 2707728
9 Posts 27 Replies 979 Reputation

What you could try, is to create a new "Training" option for your citizens. That would be found under the UnitSpecializationDefs xml file. Create a new specialization which would allow you to train existing citizens. Which in turn gives them whatever stats you want them to have. Then load that citizen onto a transport to invade. You could also create a new tech to research to unlock this new specialization or just add it to an existing tech. Not sure if you want to go this route, but if you c

6 Replies 17,928 Views

I use Paint.NET for .dds images. Well, I use it for just about everything image wise. Here's a link to the software, it should still be free. https://www.getpaint.net/

6 Replies 9,360 Views

Missing Images? From my custom faction? I can send you the custom faction mod. It's a lot more than just a custom faction. New techs, weapons, weapon effects, improvements, icons, traits, citizen portraits, etc, etc. Aside from my mod, I am also using Terror Star Overdrive mod, Illuana Farmers Market mod, More Gigantic mod, and Execute citizens mod. But none of those came from the Steam workshop. I did have to merge the Space Trolls mod with mine, cause after the last update, renaming the Rac

3 Replies 6,075 Views

I started a war of annihilation with the Baratak. At the start of a new turn, the Baratak pop up on screen asking for peace. each time I select, "No, we want revenge", the game crashes. However, if I opt for peace, the game did not crash. Link to Save Game file https://www.dropbox.com/scl/fi/0nhfuu3vphwmnhtmvcf0g/Atlantis-Rising.GC4Sav?

3 Replies 6,075 Views

This is exactly what I wanted to do. Exterminate alien citizens on my planets. Your mod will do just that for me. Where can I find it?

3 Replies 6,522 Views

So I've noticed with this last update that my custom faction is now producing crime. Likewise for the other two human factions, Alliance and the Resistance. I suspect that it has something to do with being human, but haven't had any luck finding the file which governs this. If anyone knows, or can point me in the right direction, I would much appreciate it. I've been searching through half a dozen files and haven't found it yet.

0 Replies 2,678 Views

No, didn't submit a report. I found a work around for the Terran Alliance for the time being. Just copied the faction in the civ builder and then changed their ship style. Unfortunately, The game developers didn't feel a need to include a Legacy Resistance Ship Style to choose from. Could build one myself but I was hoping there was an easier way to revert back.

2 Replies 5,145 Views

The latest update completely changed the look of the Terran Alliance and the Terran Resistance ship styles. Can anyone help me figure out how to revert back to the old Terran Resistance ships? Not digging the new style ships at all. [EDIT] I was able to revert the Terran Alliance ships back by simply renaming their ship style set in the FactionDefs xml file in my custom mod, but haven't had any luck with the Terran Resistance. That didn't work for the Terran Alliance, it just

2 Replies 5,145 Views