yup, fer sher.
boodahbellie
This is one reason I have yet to upgrade to vista. I really want to get the Dreams Packages, but at the cost of productivity? I think not.
This is super cool. I'd like to get a gander at WB6 as well. Any ideas if there will be a post about that this week?
Count me in Zoomba. I can create tutorials for various programs used for skinning. IE CorelDRAW, PhotoPaint and PhotoShop.
What about those of us that don't have Vista, let alone ultimate? I would like to be able to create a few animations myself, but how do I need to render them? Will there be a tutorial on which video compressions/codecs we should use. Do they need to be 800x600...1024x768 based or 4:3 & 16:9, or are they resolution independent?
"More importantly, I hope that Stardock continues to support and develop new apps for XP users who are not on the bleeding edge of Microsoft's marketing push." I would second that. I'm not up for jumping to Vista just yet, though it is really "pretty". I'm waiting for at least SP1 to come out.
What these whiny asses don't understand is that it takes time to create these things. Time away from our families and sometimes our "real" jobs. Being a graphic artist myself, I completely understand this issue. I have only been using Stardock apps for about 8 months now and plan to start doing some skinning on some level, but haven't found the time. The guys who do find the time should be rewarded with an occasional sale of their goods, provided they are of sale-able quality. There are a couple
I would love to have a tutorial that describes building an actual working Desktop environment. Of course, the graphic elements could be skipped, because I'm sure that is a topic for another discussion (you either got skillz or you don't, LOL). Setting up the various parts of a desktop, (i.e. sounds, anims, scripting actions, and the sort). I would love to start building my own desktops, but am very intimidated by DX. GreenReaper has offered a little help in #stardock, but there is only so much y