[quote] "If a man does only what is required of him, he is a slave. If a man does more than is required of him, he is a free man" (ancient Arcean proverb) "If a man does only..."? Why would Arceans refer to themselves in such a way. [/quote] ...Yeah indeed, I guess they wanted to say "If an Arcean...". Anyway Arceans are sometimes talking too much... . PS: feel fre
Loups
If you play neutral, you will get very powerfull later on in the game. To play good is.....just amazing and a great challenge! Check out this: [link="https://forums.galciv2.com/?forumid=345&aid=167957"]WWW Link[/link] and this: [link="https://forums.galciv2.com/?forumid=345&aid=160308#1353787"]WWW Link[/link]
This is the [B]EMPIRE TALES OF FREEDOM[/B], which does not mean you can lazily lay back brother, no it means you will have to get out in the cold and bleed for your freedom. There will be no fancy psionic cakes waiting for you….not this time brother. We were many times told that bonuses for evil are greater than neutral or good in the universe we were given by our god and creator Stardock, but HEI we just assume it and take it as a pure challenge. Take this challenge, play goo
Hi fellaz, The empire Tales of Freedom is by far not dead !!!! Please guys, we are still out there so come and join our empire of all GOOD and NEUTRAL soldiers. [img]http://i191.photobucket.com/albums/z104/AngeloLupu/cat.jpg[/img] "You were so right, I want to be good again....please let me join, please, please..." PS: Do you have some friends who want to take this challenge? Let us know and you can easily join too, we need you friend! Take care guys
Do you guys hire? If so, will there be a problem if get caught playing during my workhours? ...joking...
I'am also filling 1-3 planets (size 4-6) entirely with economy buildings, I also buy my first 2 colony ships (I'am a consumer..), but I think my mistake is not keeping the taxes at 100% aproval at the very beginning since it gives a double pop growth...I didn't know this could make the difference...ok i'll try this way to find out
I never run into that problem. When I get that red I start selling techs. Now that interesting and I also heard about others who do not have $$$ losses at the beginning neither... The problem is, even as a federalist and selling almost all my techs, I consequently face this issue for about some turns. It seems I simply can't avoid not going below 100%, which is obviously tearing me back a little. I don't want to open a new pos
Yop, at the beginning there is always (I think so) a shaggy time when you simply can't keep on working at 100%, you have to slow down and turn at about 60-70% for a while, but don't go bellow 41%, otherwise your people wont breed. You need your population to grow in order to get the cash in and also sell some techs away...and glorious days are about to come...
One thing is sure: on larger maps the game offers more challenges, it is somehow more real and you have more time to even changing strategies. On tiny and small maps I often had to leave a game as the proportions can quickly get out of balance (Dregins takin' out the Torians and are quickly in possesion of 6 planets by then, while the rest owns 2 to 3...sorry but there is almost no chance left...). Lately, on a large map I had one of my best (emotional) games so far and I really e
After a while playing, I confess, that you get more successfull if you choose huge or even gigantic maps. I found that on tiny and small maps everything goes pretty too fast and you often run out of time, but on a huge or a gigantic map you can quicker recover after or during a punch of wars. On bigger maps fleets are taking obviously more time to reach you and this is a great advantage. Time is the best thing you can get in a messy galaxy, techs are rather reporting when you need them and
With Good you get pretty nice defences, which can balance out the weapons of Evil especially at the beginning of the game. At the beginning I always focus on the right defences and therefore my ships have a nice advantage. Neutral is quite interesting too once you get further into the game (especially because of the NLCs). I mostly play Good, because it is an interesting challenge and hei we want to do something good for our galaxy, right? <img src="http://images.stardock.com/gc2/
You bet we will "forget" to give rehabilitation, reassymilation and benediction however. No merci, 'cauze we get no merci neither... Hei, I really will enjoy the new expansion, with Terror Stars and such...let's see how will this influence our empire. Positive of course Courage soldiers and let's
Ethnical events needlessly punish good players for playing as good. Not every ethnical decision needs to favour evil. There can be ones that benefit good. Looks good.... I just placed my order. Are there already some news about when will be the beta available?....I know it's kind of stressy but it would be nice to know in order to cancell my appointments and plan my vacations (hehe...)
Thanks guys, now I understand....great! another boom tool
Big badaboom? I hardly can imagine how....or wait, you can build such a devastating machine in the middle of an enemy empire and once the thing is ready it's going to boom out and devore slowly the empire from inside out, it's planets and everything? Nevermind, we will find out...
Beautiful surprise! I clearly preorder it right away (I remember with DA we could download it quite before the official release - YEAH !) I already brain about the unique techs and weapons for each civ and about the new fleet strategy tools... Yeah! I have been waiting for the Terror Star's return ...ah, because you are familiar with it? I don't know what it is. In the preview it's saying something about a star system which destroys ne
I really missed something here (it seems everyone already celebrated)'was waiting for the 1.7 update and then suddendly saw this. That's great news! The espionage might not been updated, anyway I have my own strategy how to deal with and how to take advantage out of it...even if sometimes I wished I could switch it off...but there will be plenty of new stuff. Unique techs and weapons for each civ will definitively bring a hell of scary challenges and an integrated editor will be f
During our rise, let's lie back a little and enjoy with all respect how empires of evilness are creating chaos and uncertainty among each other. The time will come, when our swords will find no more ugly and putrid flesh to persecute, but planets will finally find freedom and happiness. So, masters of death lay down your swords and ask for forgiveness now! If you don’t, then prepare for death and suffer from your commited acts. <img src="http://images.stardock.com/gc2/T_DL/smi
Hei guys there is a NEW EXPANSION PACK announced ! Galactic Civilizations II: Twilight of the Arnor Man I'm happy ! How comes, that no one said something or mentioned about it sooner on these forums?
As per latest news from our empire TALES OF FREEDOM, which is being lately created for all GOOD and NEUTRAL leaning races, we herewith inform you having officially introduced the STAR FEDERATION government type as per constitution. This means we rule under democracy and everyone’s meaning counts equally. Therefore and as per direct consequence to this law, each member and future member of our empire immediately beneficiates of the SENATOR status. PS: all Senators h
....I'am back again, just forgott my banner one more time... "/>
Join the tales of freedom, where the clean, normal, SANE, and respected people reside in nice hotels that are Kzinti free, clean, normal, and have a statue of Kira outside the front door! ….I whished it was like this for all of us. Yes, our hotels are nice, candy lovely with great elevator music, but should we forget about so many of us isolated from peace, living far away on dark planets ruled by evils? without even being able to find any appropriate
The Homsar Empire? General, everyone for himself is not gona work! (Jack, Lost-Episode 1). No, I'm joking of course, none is forced to join this or any other empire... PS: I admit, this empire-business takes me plenty of time, so some senators would be quite handy...
The AI lobotomy is thorough. It resets everything to Cakewalk, including the difficulty for scoring purposes. It's important therefore not only to use it sparingly, but when you do use it, check the last set of entries in the debug.err. It'll show you the AI intelligence levels. I didn't know the AI may reset the difficulty level...it never happened to me before. I think this may occure if you are press
“The meaning of life is the hot blood of your prey on your tongue, the meat that rends beneath your teeth, the corpse of your enemy left in the sun for the carrion eaters to finish, your defeated foe grovelling in submission before you. That is what life is. We are the Kzinti, and we stronger, swifter, wiser, and more ferocious than any other race ever was or will be.” Hmmm, interesting...it sounds somehow like a kitty behavior? Th