Trials of Battle was a game in which you were abducted to represent humans in an intergalactic arena. You are put in a vehicle and combat other identical vehicle. Winning gains you points and credits which you use to upgrade your vehicle or change to a different one. To be successful you need to use tactics as wells as be good at simple first-person-shooter. You need to balance what to buy and where to go in the arena (which of course changes from battle to battle). There are 3 di
The_Enthusiastic_Student
Thinking about the web-poll I would like to see Stardock create a windows version of their OS2 game Trials of Battle. I though it was a great game and think they could be successful. What do you think? Do you know the game? PS. The questions are open to everyone ;-)
ou probably never traded those particular ships in the first place. Really? I still got the techs... Anyway, it would make more sense not to allow trading of ships in fleets. Thanks for the info
Hi everyone Recently I played a game on a small map and wanted to aid the Altarians against the Drengin. In the diplomacy window I traded all of my combat ships to the Altarians (I had recently made peace with the Drengin). To my surprise I still had control over the ships. I waited a turn and still had control. I think I know why I had placed a trans
Hi everyone Once I installed the game correctly a few months ago I've had about 2 crashes. Unfortunatly this number has more than doubled and that in a very short time period. I have read all the recommendations and will follow them, but I feel kinda cheated since I did not have any of these problems with the previous versions (up to beta 4). The music studders and the game comes up with the "out off memory message" every second turn. Additionally, loading times have, if anythin
Hi everyone! I recently purchased Galactic Civilizations II in europe. It turned out that it was a collectors edition by paradox. After going through all the stuff with the registration code I got everything downloaded as well as the install for the colletors edition, but it just said that it activated it. My question is how do I check it is activated?
Reading the article about the differences between CalCiv I and GalCiv II as well as all the comments was great! Some features which would be awesome (most are inspired by the comments): *Individual tech trees (with individual names as well as differences on what technologies give what) for each race *Individual music *Tech stories, explaining who invented the tech and such like in GalCiv I *Political options such a