I love what this team is doing. GC4 is going to be your best-ever 4X, I can just tell. Keep up the great work! Beta generally means "feature complete". Does that mean we'll see the "vault" and the battle viewer this month?
XWerewolfX
These changes are all bloody fantastic. Not to take ANYTHING away from the normal GalCiv 4 team, but these changes will significantly improve the balance, and thus the enjoyment, of the game. I wish you were on the game more often lol Let's give you holiday breaks more often, okay?
[quote who="gypsy2299" reply="1" id="3831307"] Bad Frogboy, Significant reduction in the # of anomalies. This is getting you sent to bed without supper, otherwise you would have gotten triple or even quadruple desert. Anomalies are the only reason
This will be Stardock's best 4X game, I'm almost certain. Some niggling usability issues and some hopes that there will be an asymmetry pass to make the command ships and factions a bit more unique, but other than that? You're on to something here...
I really worry about micro in this game. I feel like the game design needs to lean into the macro-level stuff, but some of the recent changes regarding planet quality and the lack of UI elements in place to allow for a macro-level game are really concerning...
ALL of these additions sound great, but the nested tooltips are literally platinum additions. GalCiv 4 may just fulfill its promise of being the best space 4X in a long, long time. Derek, will we be seeing more races added to the roster? I saw some races that aren't in the game in the promotional material and was hoping we'd see them eventually.
Brad said in today's Q&A that he'd consider any good idea brought up by the community, so long as it wasn't humanoid. Here's your chance to pitch your race/faction!! I'm going to think on it and edit this post when I've come up with something good. Can't wait to see the community's ideas!
This is great news! What a wonderful team!