Consistency of Lore and Related Issues

(Nitpicking)

As I'm currently writing an AAR series, I find myself making up a lot of lore to fill in the gaps of our knowledge about alien civilizations.

One of the things that immediately stuck out to me is the month names. January is a human month, but no matter what race I pick I start out on Jan 7, 2307 (with turn-as-date enabled). For the purpose of my AAR, I decided to call this "Janubria" and place it mid-summer. It would be a little preposterous, however, if ALL the races just happened to have months that had abbreviations that perfectly matched.

Maybe this is something the developers could think about fixing.

I won't bring up the fact that the duration of a "month" varies based upon your planet's orbit, or that some cultures go by lunar months. I'm trying to keep things simple.

Perhaps another solution would be to put something in the official lore that said that the Galactic Council of Civilizations (which was a real thing in GC3) determined that as a matter of international convenience, time should be reckoned according to Earth time, in honor of the humans inventing hyperdrive. (If this is already the case, I apologize; but I haven't found anything like that on any wiki.)

I would put that concept in my lore for my own AAR, except that I haven't met the humans yet. I don't even know if there are any humans in my game!

12,698 views 7 replies
Reply #1 Top

Also, does anyone know why my avatar photo isn't showing up? I'm trying to get in character for my AAR.

At first, I thought that it I needed to resize my photo to 100 x 100 but I did that, and it still won't show up.

Reply #2 Top

Quoting Arcean_Endgame, reply 1

Also, does anyone know why my avatar photo isn't showing up? I'm trying to get in character for my AAR.

At first, I thought that it I needed to resize my photo to 100 x 100 but I did that, and it still won't show up.
End of Arcean_Endgame's quote

If you are talking about your forum avatar it looks good to me.

 

On the date question in your first post, you are the first to mention it that I can recall.

Just as personnel preference, I would rather have that area as the turns option, as the date to me is unimportant.   

Reply #3 Top

Well, I agree with you there. I use turns when I just want to do a normal playthrough. But since I'm attempting some level of immersion into the game, I decided to switch back to dates for the purpose of this game. 

Reply #4 Top

If you still can't see your avatar here (it looks fine to me), try logging out of the forums and then logging back in.

Reply #5 Top

Quoting Publius, reply 4

If you still can't see your avatar here (it looks fine to me), try logging out of the forums and then logging back in.
End of Publius's quote

Thanks for the recommendation. I tried it, but it still didn't work. I guess as long as you guys can see it, that's good enough.

Reply #6 Top

I've renamed this thread because I think this post belongs here.

Take a look at these two photos.

 

 

Although one hex in the first photo is partially occluded by the Sun, you can tell that Earth is four tiles distant. In the second photo, Caridea is also four tiles away from Atakoraka. This means the actual distances represented would have to be roughly equivalent. However, Atakoraka is a blue star whereas Sol is a yellow star. Blue stars burn much hotter than yellow stars. If the distance between Caridea and Atakoraka were even close to the distance between Earth to the Sun, the Festron would all be burnt to a crisp. These three planets--Caridea, Scarab and Neken--are all inhospitable for organic life.

Now, being my own worst critic, I have to nitpick on my nitpicking. It's possible that as an aquatic species the Festron live on the bottom of their oceans, and so are protected from the intense heat of their sun. I don't think that this theory stands up to scrutiny, however, because the tiles you have available for improvements don't appear to be on the bottom of the ocean. Additionally, the Festron are known to drop lone individuals onto alien planets, or so the lore says. That definitely seems more like the behavior of an amphibious species than a bottom-of-the-ocean species. Also, before I noticed the blue star thing, I had already written out an entire history of the Festron as an amphibious species, so I'm kind of invested at this point. . . .

Actually, it makes no difference for my AAR, since the whole thing happens in your imagination. But future AAR-writers might not have that luxury. Someone at Stardock should really get on this and fix all these plot holes! This has got to be a top priority! (sarcastic emoji)

Reply #7 Top

In my head cannon, a hex doesn't represent X light years, but rather X units of hyperdrive travel, and hyperdrive is affected by things like gravity. So 3 hexs from a blue star might actually be significantly farther than 3 hexes from a yellow star, etc.