The following screen snapshot shows the result of a battle where I attacked an Asp with a Battle Axe. When you look at the Attack values for all of the attacks by my Battle Axe you will see that the values are all less than the Beam Attack rating for my Battle Axe which is 6.
However, when you look at the Attack values of the first 2 attacks by the Asp you will see that they are both (7 and 9) greater than the Kinetic Attack rating for the Asp which is 4. As a player, it does not make sense that an Asp with an attack rating of 4 can perform an attack with a value of 9.
I understand, but do not agree with, the argument a dev made in another thread that every attack must do Damage of at least 1 regardless of the attack rating of the attacker or the defense rating of the defender. However, showing an attack value that is greater than the attack rating of the attacker does not look right as a player. As devs, you may have some reason that makes sense to you for this kind of outcome, but you need to remember that perception is reality - if players think this is stupid and wrong, then it is.