Some of you I think misread my post, I was saying they averted the option to pay to win, they did this by offering the game upfront as a complete game.
Now the second question I posted had to do with expansion packs (a new twist to the game) not DLC's (extra features to game). To me they are two different things.
DLC's tend to give the end user an advantage against other players, and with multiplayer option, even in a strategy game could give an advantage. DLC's give extra content for a cost... Now by giving a person upfront the option to buy the complete game with all DLC's tends to eliminate that fear that someone you're playing will have an advantage over you as far as in game content. Same feel to game with extra options
Expansions tend to give you more or less a whole new game added to the original, somethings whole extra features, not just an extra option to a feature, most of the time would give you a whole new game feel added to the original game. Multiplayer would not be able to play someone with a different version therefore no pay to win here either.
That now is the question, the previous versions of the game did not have DLC content for a cost, they did have expansions, I'm assuming the new version Galactic Civilizations III will have both, unless I see something specifically saying that Stardock is seeing DLC's as expansions.