Still getting end of turn CTDs.
Verified integrity of game cache thru steam, twice to ensure the files were verified each time (ie ran verification, 1 bad file, immediately reran verification a second time and got 0 files bad).
Set firewall to allow LH to contact internet (see my other thread in this LH support forum regarding this).
Got another end turn CTD.
Reran game cache integrity verification after CTD and 1 file failed to verify. Whether the CTD causes the file to go bad, or the file goes bad and then causes the CTD is unknown.
From latest CTD.:
https://dl.dropbox.com/u/5475789/debugAgain.err
https://dl.dropbox.com/u/5475789/legendaryheroes_5_crash_2013_4_10T22_55_39C0.mdmp
This end turn CTD has been occurring with increasing frequency until lately it happens most every end turn and it can take 3-4 attempts to successfully end turn.
Game settings: Random map, Huge world, temperate, no wildlands, default production pace, plenty quest freq., Insane world difficulty, dense monsters, normal pacing, dense magic strength, dense resource frequency, more often random events, 6 opponents (all empires -- the 4 default and 2 custom), insane opponent intelligence (all 6), normal surrender threshold, victory conditions conquest only (the other 3 turned off), my sov is custom, currently Fall 208 A.C. (season 175).
No mods except:
-Parrottmath's fix for Tremor spell
-I upped max tile city resources from the default 9, to 12.