So, I generally play on Masochistic, gigantic, 9 enemy. Since the new patch, I'm lucky if I get 2 incredible AIs. It used to be that the difficulty level overrode their default intelligence, which I liked. Has that changed on purpose?
I played on suicidal with 9, had 7 normal 1 genius and 1 incredible...wtf? The normal AI is an idiot and barely develops their planets. I took over a pq22 planet and it had a starbase and an invention matrix...that's it, way late in the game. I find these games way more boring now, as it usually just turns out to be a 1v1 with a bunch of placeholders. Before, beating 9 incredible opponents was a challenge, and fun.
Anyone else seen this? Intended? fixable?