I would like to see more "stuff" in the espionage/spying section:
- spies getting killed (espionage level falls - need additional time and money to get back to the previous level)
- counter-espionage
- finding out about plans for a major offensive
- in Star Democracies and higher, opposition parties defecting/leaking info that might hamper the player's party (this might be difficult)
- assassination (on both sides)
- directed espionage - stealing specific research/data.
I figure in some of the above situations there can be a (secret agent) screen similar to the ground offensive screen, where the player tries to push the button when the combat odds are the greatest (this of course can be augmented by the previous successes of the Agent)
thank you