I have played through a number of games now, most of them on intelligent or higher, and gigantic galaxies. I have found a couple minor bugs. Most of them I have found posted elseware so I won't go into them except for one. The minimap. Whenever I zoom in the minimap the influence circles get confused/corrupted on the minimap. If I zoom in two levels and then out one it seems to correct this. The second part is, when I am zoomed in to say 200%. How do I move the focus of the minimap? It seems to primarily just zoom in closer to my homeworld. This is great at the beginning of the game, but late game I want to look at other areas.
The biggest issue that I have run into is that it seems to easy to manipulate other races without penalty.
Ok, here is my setting for the last game: Gigantic galaxy, abundant habitable planets/planets/stars/anomolies, and loose clusters. All races were playing set to gifted, and I was a custom race. My strategy after the early rush is to max out diplomacy, trade, and influence. Once I have these I trade with the most hostile nation closest to me. The last game I has trading 623bc/mo with the Arceans. I have no real military to speak of. I trade techs, dumping a huge amount of money in research. I pay close attention to the other nations. If anyone is starting to get too strong, or if anyone drops down to wary relations with me I insite all of the other nations to attack them (for about 1000bc or a couple of techs). Not wanting to fight an 8+ front war they will never attack me. So, I sit the entire game being the puppet master forcing wars between all of the other nations. I instigate fights between trading partners so they both lose money, and are forced to trade with me. My record is having all nations fighting each other, leaving only me as a trading partner.
This seems to easy. I could see this happening on the low level AI, but it shouldn't work 100% of the time on the high AI. As a feature request could a small probability be put in that if you insight two nations to war there is a chance that you will be discovered by the defender, and you may get pulled into the war? This diplomacy at the extreme end just seems a little broken.
...and this game is awsome! I really enjoy playing it. Great work Frogboy.