Kloreep

Kloreep

Joined Member # 715234
0 Posts 19 Replies 5,994 Reputation

either that or have a colonise box come down the left hand side I think this is the ideal solution. That way, if the player still has battles to fight and wants to get on with them before coming back to their newly conquered planets, the player can just leave those planetary icons on the screen and use them when they'

12 Replies 17,182 Views

So... have you seen screenshots of the tactical map? With the new 3D engine you can zoom out and in. If you zoom out far enough, things turn iconic for ease of sight, and you can zoom out quite a ways away. At the farthest zoom-out, I can see many sectors at a glance. If you run it at a large enough resolution, I imagine you'll be quite happy even on gigantic maps.

5 Replies 5,831 Views

It seems that loading a game does not restore range. My ships gave the "out of range, must go in to stasis" message even though they were within my range when I saved the game.

9 Replies 9,205 Views

Of course, the strategic games I have that have built-in multiplayer tend to have bad AI that can't challenge an experienced player without cheating. I'll gladly take free GC AI instead of free multiplayer.

4 Replies 4,960 Views

I think it'll depend on my position. My [i]preference[/i] would be for fewer, more powerful and more personalized ships. However, depending on the size of my empire and how many sides of it I can get to touch the map edge, I may have quite a lot of territory that I need to have ships stationed along in case my neighbors come knocking. So, I will probably be forced to scale down the quality of my ships until I have enough quantity that I can have enough ships

62 Replies 41,054 Views

You did install the Multimedia Pack, right? Not sure what you mean about boiler plate reports. If you have a specific crash to report, get debug.err and the CRA file from Smart Exception. Send or post these two files along with any information about what you were doing at the time that might be helpful. (If you're not running Smart Exception before GC2 already, do so! Link )</fo

9 Replies 6,832 Views

I find that the survey ship in these games is finding lots of Sensor Drones and I find these almost impossible to see and thus locate if I don't have some idea of where to look for them. Have you tried zooming out to the strategic map? I don't actually know if that makes the sensor drones any clearer but it's worth a

5 Replies 7,413 Views

I was going to make a post, but then I read Spazzle's. And, yes, I am still posting, it's just I don't have anything to add.

26 Replies 23,584 Views

3) I built a colony ship - or at least I tried to. It said that it should have only taken one week but it never built anything. On the main map screen where it says what is being built at a planet, it said colony ship but had a long number like 45688912 beside it - not sure what it meant but I thought maybe that was the true number of weeks and

40 Replies 34,019 Views

1) No Sound. Should there be? I'm not sure as this is Beta Test Have you downloaded the multimedia pack from SD Central? There should be two music tracks (one for the main menu, one for the game) and sound effects if you have <TD class="mb-Body-

3 Replies 4,871 Views

can someone pleae let a newbie know how to make these error reports The error report above is from Smart Exception; see Link for a link to the download for the program and the e-mail address to send them to. Note that Smart Exception's auto-send f

6 Replies 6,832 Views

What are your system specs, if you don't mind me being nosey? This is a beta test forum, I don't see how that's nosy. Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158) AMD Duron(tm)

7 Replies 9,152 Views

I've seen this phenomenon before, and now I've got a screenshot and a save. Occassionally, a planet will be completely black on the map. It may have a bit of atmosphere or ring or whatever showing, but where the terrain should be visible it's simply all black. Here's a screenshot: Link This planet is a habitable one (class 13 or so) I also have a save, though good

7 Replies 9,152 Views

Almost immediately after starting a new game, I went back to the main menu and tried to start a new game again. I got a buffer overflow. Smart Exception didn't seem to catch anything, but here's the debug.err Debug Message: Version last updated on: Wed Mar 23 15:05:39 2005 Debug Message: *********DXDiag info follows.********* System Info Time: 3/26/2005, 21:53:17 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: BEN<

7 Replies 8,571 Views

That sounds good to me. It might be a little confusing for the player if the bling pods look like real pods - "Why can't I create a six-pod ship like I'm given at the start of the game?" - but making the bling pods noticably different, by size or some other thing, could help with that.

12 Replies 12,518 Views

Even if there's no textures it should definatly be showing the player's colors (grey and blue). Could you find another race in the galaxy and see if their ships are colored? I should have specified: every ship in the game, regardless of owner, has this problem.

10 Replies 11,439 Views

Yeah, I updated the drivers recently. I'm not sure what's up. It's strange that it's limited to the ships... what's the difference in rendering between the ships and the rest of the map's objects?

10 Replies 11,439 Views

I did enable anti-aliasing since I remembered that the auto-detection for it is broken. However, turning it on or off doesn't seem to have an effect. Some images of the problem, one of the main map and one of the star port: Link Link Specs for my PC: DirectX Version: DirectX 9.0c (4.09.0

10 Replies 11,439 Views