single player game lock up on demigod screen with the tips info. Waited for almost 5 minutes game never left the screen. Was playing a single player tournament. First 2 games were fine no problems starting the 3rd is when it went to the demigod logo screen with the tips infor at the bottom of the screen sound stayed active just game locked up. I have never had lockups or game crashes (except by alt-tabing) before patch 1.1. The first game I did not get any achievements. I was awarded an achie
Rhah
[quote]+1 for alt tab issues and +20 for pathing and bugs. like auto attack issues.[/quote] [e digicons]k1[/e] Also fix the trying to run away and the dg keeps turning back around to smack a creep or dg. And stats... Fix the darn bugs before going to implement new features.... Sorry for the edit forgot 1 last one achievements at least every dg has several achievements that don't complete or complete when you haven't done anything towa
Is there anyway we can get this thread back to sticky, because it has a lot of good information and a good link for the patheon stats page. And why was it unstickied to begin with. It has been stickied since before release of the game.
[quote]Quoting Rhah, reply 7 Quoting Rhah, reply 17 Hi Bara, I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-
One night my 2 friends and I played 31 custom games against AI, only 20 games were listed as custom games, some were listed as NA others were listed as won. All were conquest games and the default game options. Just makes no since why 11 games didn't show up as custom as the other 20 did and some were NA others were won status. The games were exactly the same only difference was different maps were played on, but looking at the game lists some games on same map were listed as NA others w
I really hate it when trying to flee and dg stops to attack creeps mostly. I seen it attack a different dg once. I have died quit a few times because of this bug.
[quote]Quoting Rhah, reply 17 Hi Bara, I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom gam
[quote]I mentioned this before, but got lost in the shuffle (I think). Some matches are missing from the record entirely, and not for either of the reasons you list above.[/quote] I also mentioned this 2 times in the first couple of weeks of game being released. I never got a response.
Hi Bara, I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom games stats only show 20 games pla
I don't really care about favor points one way or the other, I already have the only 2 favor items that I will ever use. I like to get the achievements though and since majority of them are broken is really annoying. I mean come on how hard is it to test wether an achievement is working correctly or not. There was a public beta too. This is just another piece of the code that really says Hi i have be pushed to be released way before I was ready.... :)
Alot of the achievements are completed artifically or don't complete at all. Here are 3 for instance Sadena's 400,000 dmg in one game I have never had more than 300,000 dmg in one game and its completed and the kill 25 and 250 demigods with Sadena, bar is full, but the achievements didn't change to indicate completed for both. There are alot of other achievements like this, but I do not have a list written down. Edits where from just logging in to verify and correc
There is a lot of problems with the rankings there is a huge thead stickied to the top level demigod forum, Its the main paethon stickied thread the one with all the changes listed by date that discusses all the problems. I should have a record of 10 win 2 losses, but its says 2 win 2 loses. I have not played in over 30 days. I'm just waiting for everything to clean up first.
I think it would be much easier to just overload your tcp/udp stack and all that would do is lag you out till you disconnect from game. To actually find a hole to restart your system would just take to long.
sweet the only other thing that really fustrates me is placing towers or flag close to edge of walkway or if you have a lot of other DGs/creeps around it can take several trys just to get a placement.
I believe its in the demigod journals forum you can find a sticky for the concept for one of the new DGs. I am wrong it is stickied in the demigod top level forum.
just to confirm I pre-ordered also and I have recieved the coupon as of 9:39 am cst , it does expire on may 29th.
lol cat attack mpeg I still have this mpeg since sometime around 2004 a work mate gave it to me lol. There is more to the vid but not much more.
You can choose a side only once for a given pantheon tournament. Once that tournament has ended you can choose a different side if you like.
I don't like it. Just my two cents, but we should be helping people accumilate into the community not segregate them.
I never take the last stand with Oak either, I rather not die and the points in other skills help keep you alive than just waisting points to say hay im going to trash you cause you killed me lol. I have played QoT more than any other dg (close to 25+ hrs), and at the beginning she is very underpowered toward late mid game she gets pretty good. She takes some time to learn her well. The key is to get bramble shield first so that you don't feed, early game don't engage enemy dg unless
I like the idea that it could be fixed by modding, but the issue still remains that the AI should have been fixed or will be fixed by the developer either through patches or during beta. This by any means could of never been overlooked it had to be known from early on. This also adds to a little sour spot to me since I purchased entrenchment expansion to Sins when it came out which totally breaks AI due to AI having no idea how to deal with starbases. So basically two game
QoT is very under powered early game. She has a nearly impossible time getting kills and can be killed very easily early game. The only thing she can really do early game is farm creeps and use bramble shield. QoT is the only dg with a skill geared to structure dmg, but its useless, compared to Oak around the same lvl that QoT can get max skill level. It takes her alot longer to take down structures where as Oak can walk through them as if they were water with just normal melee (compa
Besides the few bugs and multiplayer issues being worked on demigod is a good game. The only things I really would like to see fixed after multiplayer is the stuck/blocking/pathing stuff and the AI is horrible this makes singleplayer unplayable. If your going to release a team based game and allow AI, AI should really work together and or with humans also. This can be accomplished through AI responding to human ping on map and such. It seems on hard and nightmare they work together
I think QoT is under powered early game, its very hard to get a kill in until you get a few levels. Where as other demigods can get a kill agianst her very easily in early game. QoT does a lot of hit an run and hopes to get away with out dieing the bramble shield helps greatly for survival while running away. This allows other demigods to farm the creeps while QoT has fled the scene, but after getting the thorn aoe she levels very fast so it off sets the lack of creeps early on.
I like the ideal of spliting the gold evenly across the team. Well at least for those that contributed to the kill, I am talking about support too as of heals and such.