ProfXYZ

ProfXYZ

Joined Member # 648349
4 Posts 11 Replies 5,085 Reputation

- - Well, I downloaded SmartException from Stardock and as things go I haven`t seen any crashes afterward. ;p I`ve played the same game several hours, pausing to modify ships and templates, adding and subtracting equipment. If you could suggest a ship or whatever to try, I`d be happy to test it. I`m running SmartException as Administrator. Thankx. Prof. :CONGRAT: PS Absolutely nothing else has changed a

4 Replies 3,556 Views

- - Here`s another Debug.err file. I restarted from an Autosave, but it was about 10 turns old. I waited untill I could buy the Trade skill from the same source but when I saved the freighter in the same way as before, the game continued. The crash came while I was setting up a scout with new engines/sensors. I clicked a sensor and the Vista message came up reporting the game (TA) had stopped. As before. Thankx, Prof. :CONGRAT: <br/

4 Replies 3,556 Views

- - Here`s a debug.err file from a crash this morning. I just reinstalled the whole GC2 list just before. As before Mr. Phelps, this system is running the Microsoft Vista Sp3 beta files. I was saving a stripped down freighter when it all came down. like (click) save crash. Thankx, Prof. :CONGRAT: Debug Message: Version v1.80g Twilight of the Arnor beta 4b last updated on: Mon Jan 21 18:01:22 2008 Debug Message: Checkin

4 Replies 3,556 Views

Jan. 9, I`ve been scanning the posts for news about the b4 Invasion Screen bug and the workaround, but I thought it deserved a front page slot by itself. That is, news of the program fix. Let me say right here, I think the Stardock crew is doing a great job. That said, I just find it hard to pick out some weak race at the start of a game to do the workaround. Besides I`m running into a lot of tough opposition from some of the minor races.<br/

17 Replies 5,095 Views

Jan. 8, If you select say, a colony ship, then open the planets / ships drop down, if the drop down opens in ship mode, the ship selection jumps to a ship up on the list somewhere and doesn`t stay on the original ship selected. Like, if you are looking for the next unowned planet to send a colony ship to, you lose the ship you selected ( the colony ship ) and a random ship is selected instead. This seems like a bug to me. Thankx, Prof.

82 Replies 21,503 Views

Dec. 4, Maybe someone could come up with a Mod which would allow the player to defeat some major events such as the Jagged Knife or the Fundamentalist Revolt. Maybe?, Prof. :CONGRAT:

22 Replies 11,772 Views

Saturday, Dec. 1, A couple of things, first, I had the Fundamentalist revolt come again on a huge game but after a couple of hours of game play, no crash. Second, I`m seeing a lot of missing ships in close range ( ships showing ) and I see missing ships in the combat scenes. The Dregins are kicking me up and down the halls with their big purple missiles so I`m doing a knock off ship based on the large hull loaded with the best missile defences and big e

13 Replies 4,711 Views

Nov 23, How about a instant messaging popup which runs some scripted video cuts from all the known races (major/minor) typically screaming about what one of "those lowlife (insert race) diplomats have done to us now". The content list could be immense with modding included. Suggestion list No. 1. "They just declared war on us!" 2. "What have you heard about the (insert race)?" Thankx, Prof. <img src="smiles/Congrat

382 Replies 106,338 Views

Nov. 19, Well, the Fundamentalist Revolt didn`t reappear after a restart from a save, not even after several hours of play. That game finaly ended in a Dregin Research victory. On a slightly different note, I noticed that the Human faction, massive hull, warship Excalibur doesn`t have any weapons associated with it. The research tree shows three requirements at the massive hull box but I couldn`t find any reference to which weapon would release it to be built?

13 Replies 4,711 Views

Nov, 17, Here`s a Debug.err right after a crash to desk top. I had just had the Fundamentalist Revolt notice. I hadn`t lost any worlds myself. This is, as above, running on Windows Vista 64 Ultimate w/ Sp1 beta. Also, the latest game (TA) files. I`d been playing several hours with no problems before. ================================================================================<b

13 Replies 4,711 Views

Nov. 12, I`d like to put a spy down in a revolting mining base to quell any thoughts of dissertion. I`d like to put spies down in alien mining bases to agitate for revolt. Thankx, Prof.

382 Replies 106,338 Views

Nov. 04, Here`s a debug.err file right after a crash in Vista x64 ( the same machine as above ) The Dread Lords announcement just played. ============================================================== Debug Message: Version v1.80c Twilight of the Arnor beta 1a last updated on: Thu Nov 1 10:16:28 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/4/2007, 08:36:52 DirectX Version

13 Replies 4,711 Views

Oct. 31, Here`s a second crash file. The same source as above. I was trading with the Arcean Empire again when the crash came. I usually limit myself to two crashes. ====================================================================== Debug Message: Version v1.80c Twilight of the Arnor beta 1 last updated on: Tue Oct 30 12:39:53 2007 Debug Message: Checking DX Version.

13 Replies 4,711 Views

Oct. 31, I hope this file shows the crash, I can`t read it myself. This is from my Vista beta test mule running Vista x64 with the Vista Sp1 beta files. But this about Gal Civ2 - TA. Two new races poped up at the same time, I was trading with the second one when the crash came. Hope this helps. ===============================================================================

13 Replies 4,711 Views