Stringer2

Stringer2

Joined Member # 648293
1 Posts 56 Replies 336 Reputation

[quote who="Ender9963" reply="1" id="3911128"] You can chip away at border planets that you already have some cultural power over but taking a planet deeper in someone's system is a very hard to do. This just makes sense to me and is how the game should work. Think of culture as your supply lines with a ground army, you can't just push deep into someone else's supply line and take a city and expect to hold it without a supply line of your own helping. [/quote] &n

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[quote who="Publius of NV" reply="2" id="3911174"] There's a setting on new game start that turns off AI surrendering to other AIs if you'd like to try that. [/quote] That sounds good idea. I will try that! If I could, I would also ban them from trading tech or at least make it very hard for them. Now it feels they all have it as what comes to important things like ship sizes. And not only they trade, but I suspect they also steal mine [e digicons]>:([/e]

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I have been trying to conquer opponents now forever. Normally it goes so that I will take few planets and then after a while the original culture will suck them back. If I try to take all planets that belong to the race, they will donate rest including the culture to some stronger opponent of mine. And then that one sucks the planets to them. I have been trying to build communication starbases, a lot of them, but no dice. In my opinion, cult

8 Replies 31,066 Views