Expanding on this, perhaps entire separate banks of colonization events that can only happen to carbon, silicon, aquatic, and synthetic lifeforms? A lot of colonization events simply don't make sense for certain races. The number of unique colonization events wouldn't need to change, per se. Rather, let's say you design 1,000 mechanically unique colonization events, so that all races do have the exact same event table. Many of them could be generic and work for all races (There's a ra
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More generally, I want the Yor to not feel shoehorned into the game. For instance, don't lock them at 100% approval and make us go to the trouble of manually raising the tax rate to max. Just get rid of those mechanics for any race that's a singular consciousness (biological, mechanical, or otherwise). The way the Yor have been integrated into GC up to this point make them feel like fan additions limited by proper development tools. They're cool as hell and one of my favorite races, but they
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