I´m... im so lazy to think something, and i don´t know programming... zzzzzzzz. Better wait for someone who already knows bout` this thing!
Vatticson
Well well its about 80€ here in Spain. Little expensive =D
I´ll do Yarlen! gonna edit this post when im done ^^ Ok! i´ve already sent you! If it happens that you don´t get the bug, i´ll tell you what i did after that autosave until the end of the match. I´ve full developed my allegiance, had 20 relationship with my ally and had all the pacts. That´s all i think : D
Btw this bug happened to me in the map Voruk´s Labyrinth. When i first saw it i couldnt believe it, so i loaded a previous autosave to see if it would repeat... and it did : O
So much beauty T_T
I JUST DON´T KNOW I was playing a 2vs2 with 3 AIs in some map. I´ve had the best diplomatic relationship of all the players, even better than my ally. Also researched all the pacts and allure of the unity. When i was like 40 diplomatic points, suddenly the game told me that i won with three hundred points, wth?!? yo check the image below If you look carefully, to the right it says
[quote who="Rovert10" reply="2" id="3174550"] Quoting Teun-A-Roonius, reply 1Most games are played with locked teams, but yeah, unlocked teams can have certain adantages I suppose. Problem with unlocked teams is that more "personal" motives may occur and have everybody ganging up on 1 person.[/quote] For sure there would be a lot of nasty traitors within this mode. Competitive conspirancy! [e digicons]:grin:[/e]
I´ve just played one and my teammate left. Then i tried a diplomatic way with 2 enemies of mine, but it didnt worked because i was giving them crystal and SUDDENLY a vasari starbase appeared at my planet =( Unlocked teams, i think, its a good way to get rid of leavers :D whaddaya think?
WELL i dont agree this game has as many content as a microexpansion. 6 different factions is simply awesome, its not like adding an entire tech tree or different star bases like the previos exps (which were good adittions too).
it is working already =D
WEEEEEELL i can´t wait for so long :D
wow, is there any possibility to be a spectator in the match? : D
Mmm u reminded me that the scuttle button should be bigger and splitted for the Vasari Loyalist when they reach Strip to the Core upgrade (coz maybe you want to abandon your planet but not destrying it).
No entiendo mucho el objetivo de este tema. ¿Te parece un trabajo leer el foro? ¿Podrías explicarte mejor? I don´t understand the point of this thread. Do you believe reading these forums are like a job? Could you explain this better please?
Another thing that is true is, whatever the game its told to be "not as deep as other 4x games", all of my friends get shocked when they see all of the tech trees of every faction (this seems so hard! so complex! ooh my god! etc...). I think the game its not "that" complex. It´s easier than other RTS: you have automatized skills with every cap ship, your ships attacks their best enemy automattically, all of your techs are grouped in 5 pages instead in many buildin
I do like Sins, but i was worried about all that i´ve explained in the first post. I was a Warcraft 3 player before, but i´ve became tired of war rts games and wanted some more culture-economy focused strategy game. Then i´ve found sins, and bought trinity and rebellion after : D I would like to see more multiplayer matches with Diplomatic or Research victories as a possibility. You wouldn´t?
It´s an 4XRTS, a mixture of 2 genres, but it seems it´s not as strong as each one alone. Let me explain: -4X are mostly single-player games, like Civilization. Sins has so few technologies or upgrades to even match Civilization IV at this aspect. So, long matches against a doxen AIs would be boring for the easyness of having top tier and research everything from the technology tree. -Most famous RTS, like Age of Empires or Starcraft 2,
I dont know, but while Ironclad supported SP more... Rebellion is going another way. Rebellion is being made by Stardock, right? Stardock seems to prefer MP over SP. E.G. a marketing girl from stardock in twitter said "#ilovesinsbecause it´s competitive". hummm
Oh no! people are insulting each other´s culture! it´s my fault T_T
Mmmm i think reviews will make this game shine in terms of player base, so, lets wait for launch day!
Wops sorry :_D is a continent right (my bad). Im spanish too! Would be good to see another one : D When there are a lot of players in Rebellion at the same time, it´s 2 a.m. here you know, hard hours!.
It´s no joke when the sun goes up here in Europe, Rebellion isn´t at the top 100 of the most played games on steam at the moment. I wonder how many of you are here in our beloved country : D (sorry for my bad south-european english!).
I support this idea. Just split the scuttle button below in two buttons when Stripping upgrade is researched!!!
Mmm that´s also true. Maybe the mayority of players only plays this game for relaxed AI games.
Another thing i think the multiplayer needs to fix: [IMG]http://i50.tinypic.com/2mhixzs.jpg[/IMG] There´s too much information there. i think it´s tiring to look if the game i selected has a password or if it has free avaliable slots for everyone or for friends only. I would replace those texts with color icons (like those game options where you select game speed and stuff), because i know all of that text is important. <