Ex Mudder

Ex Mudder

Joined Last seen Member # 417720
11 Posts 46 Replies 1,885 Reputation

I'd like to see the GalCiv tech tree using the Endless quadrant. Not a completely interactive, but a mock up to show what it looks like zoomed out. It's unfortunate that there is only one prerequisite each - I think the tech tree would look / work better if you could choose Starbases OR Asteroid mining, instead of them flowing in a line. Branching, more than linear, esp if you just click on what you want and it queues up the prerequisites. I do think what you di

1 Replies 1,136 Views

I started a new game under 3.20, and now I have both a Science Advisor and a Minister of Technology, a Colonial Secretary and a Minister of Colonization, as well as a Defense Secretary AND a Minister of Defense. They provide identical buffs. Starting sector is also too small, but still better than the huge ones in earlier builds.

3 Replies 2,084 Views

[quote who="Draver" reply="5" id="3962930"] I'm really not sure about the 3 choices building. I personally use a mod from Sarellion that gives you the building on turn one and lets you decide where to put the one you choose. I used to not get the event that give those building either with a custom made civilization. Having said that I did forward your issue to the team. As for Tales of Arnor, that's normal. The screen hasn't changed. If you go in the Mission menu you should se

7 Replies 7,251 Views

When I loaded up as 2.95 Arnor and started a game as the Altarians, I also did not get the turn 3 choice / building. Did they change this? Further, the main screen says Megastructures, not Tales of the Arnor.

7 Replies 7,251 Views

[quote who="Draver" reply="2" id="3962643"] What civs were you playing ? [/quote] Basically Altarian - Altarian phenotype, ancient, empathy, too much social, but I changed the points around to give my ships more speed and range.

7 Replies 7,251 Views

I was playing around with the Population editor, and made a Neo Altarian race with +2/+2/+2 instead of +6 to social. When I started the game, I did not get the turn 3 choice with Council of Sages. WAD or Bug? I am still Ancient. And to be honest, I don't really care, the random placement of the special Altarian building was pretty pathetic and ignored both tile boosts and adjacency. But I would like some clarity, and possibly the ability to choose

7 Replies 7,251 Views

1) Can we we get the building as as 1 turn building (like a capital building or civ VII turn 1 scout / warrior)? I would like to be able place this building myself instead of trusting the RNG. Same to many other spawned buildings - I would prefer to place them myself. 2) Do the buildings unlocked by Ancient (Procipinee, Elemental Fabricator) benefit from tile and adjacency bonuses?

1 Replies 19,720 Views