Will there by an "un-unified" version for people with faster computers? If I understand correctly, it sounds like the memory-leak issues would affect slow-down more on weaker computers...
icen9ne
The TEC Envoy looks WAY too much like the TEC constructor, to the point that it confuses me when playing. I've seen it stated elsewhere here, but just wanted to make an official suggestion to be discussed.
Ah, I see. Thanks for the info. What kind of things are you unable to execute on until the hardcode restrictions are removed? Just curious because it sounds interesting.
Hey ManSh00ter, are you going to wait until Diplomacy is released to complete the mod?
Eeek. Gone all of August and September!?! Probably won't get to play this baby until Nov. or Dec. now. I've actually penciled you in under upcoming games -- that's how fo real I think this mod is... Maybe that's why we haven't heard anything from devs about the next two expansions. You scared 'em off with the brilliance of LAST STAND!!!!
In this thread you have to reply twice.
In this thread you have to reply twice.
9) Constant delays will push back Starcraft II's release date to Dec. 12th, 2012 -- the beginning of the Mayan apocalypse -- a day in which populations will be decimated globally. Less people on earth = less people to buy game. PHAIL. Edit: Actually, it's quite possible that the constant delays of SCII will be the cause of the apocalypse itself. Korea will declare war on Blizzard (and its ally the USA) for not releasing the game in a timely fashion (I'
New thought: I love the concept of anomolies from GalCivII. It would be cool to see that in real-time. Could even have a flagship/enterprise-type ship that boldly goes where no one's been before.
Dude, if you think i'm a troll, then just ignore me the way I and most other people ignore trolls. I'm sorry she's your friend and you're taking it oh-so personally, but look at some of the newer reviews that actually critiqued it. If anything, tell her, and help her learn from it.
I'm sorry, but she expressed her opinion about the game, and I expressed my opinion about her review. I think she should implement more analysis in her reviews, because it comes off like she didn't even play the game critically. That's not unnecessary negativity. I didn't know that when you enter this forum, you enter the realm of the Stardock Hivemind, where we all must think the same way.
Thank god, someone finally digs into a developer for this new fad called "no campaign/story." I think it's just plain lazy and I hate the excuse that people care more about gameplay/multiplayer. Unless you enthrall people with iconic characters in heartbreaking situations, then people will forget about the game in no time.
[quote who="GenoZStriker" reply="8" id="2141226"] Quoting icen9ne, reply 2I don't trust that review. It's great to get rave reviews but not when they come as fanboy gushings. Fanboy gushing? hehehehehe you have not seen fanboy gushing/raging in a review yet. This doesn't even come close to that.[/quote] The review doesn't even review the game. Recap: I love it, explains gameplay without analysis, graphics perfect, I love it!
I don't trust that review. It's great to get rave reviews but not when they come as fanboy gushings.
In the spirit of Sporn, I bring you... *INTERGALACTIC LOVE! " We thought we could handle the menace chasing the Vasari. But we had no idea what we were facing. It wasn't here to eradicate us. It was here to... mate. " -- last transmission from deep space research station. <span style="font-size: sm
I did the same thing too Draconi when I first find this Mod haha. We'll have to wait until we play it of course, but just from viewing the images it looks as genuine as a company-produced expansion, probably even better! And all by one person. Phew, truly a marvel.
Manshooter, are you working on the Leviathan now? [e digicons]o_O[/e]
Any plans to bring this to Entrenchment?
xin vs. atlantian... yuck.
Dear KingDeathGod, Your name scares me. That is all, icen9ne
Minor races/factions -- other than generic "rogue" -- ala GalCiv 2. Timeline: an ever-changing chronology of events. For example, let's say you (race A) attack race B. What if there was an icon you can click bringing up a list of events sorted by the game's internal clock, showing the time/place you attacked? *Year (minutes played)/day (seconds played) -- Battle of Arcturus -- Blah Empire invades Meh Federation -- 1 billion (lives lost
still no release date set or estimate yet, eh?
Extremely specific missions would be cool. For example, "Please sneak x number of ship/s into a system and take out their (specific) factory/temple/etc." This would make the game feel more real. Like you're apart of the inner workings and backroom handshakes of an empire. Also, give us STEALTH ships!
Evolution of government types throughout game ala GalCiv2 -- i.e.dictatorship, democracy, federation, etc. and different bonuses/negatives attributed with each of those government types. I also like the political party aspect of GalCiv2 with a voting in your govt.'s senate AND the ability to join a United Planets and vote on game-changing issues. One game changing issue could be the creation of a universal trade station that benefits all players -- think Babylon 5
So, no more Scinfaxi?