Here are the TA econ tips that helped me really improve my econ: Build a recruitment center on every newly colonized world! Unless the planet is above average (size, special tiles) don't build anything else until you can actually afford it. Keep morale at exactly 100% as long as possible (for doubled population growth), adjust the tax slider every turn. If you reduce it, check your second happiest planet to stay at 100% there, if you still need more keep the next one at 100%, etc. The
Galefury
Never to sign peace, around 12 times to go to war. I also bought around 25 planets I think. With around 250 planets in the galaxy I think that's a lot.
Win on turn 293, 71400 points. Also 1635 ships destroyed, 75 lost. Take that, pirates! Killed the Terrans, killed the Korx and almost the Yor, and started working on the Drath. Now the Drath are apparently assholes, so they surrendered to the Yor one turn before I would have conquered those. They even told me it was out of spite. The Drath still had some territory left, which then became Yor territory. And as I'm sure everyone knows flying through Yor space is not fun. So that took a wh
Wars with pirates around are actually pretty cool. My own territory is mostly clean, just the new provinces are still infested. The Altarians who foolishly attacked me surrendered. The Thalans who not so foolishly got attacked by me surrendered. Also the Arceans surrendered to the Drath, and the Drengin to the Yor. This leaves the political landscape a lot simpler than before, just four more races to unite under my reign, who all love me due to my immense military. Immense compared to the remain
The first good effect of the pirate attack: the frogs surrendered. To me. I guess their remaining fleet getting killed by pirates destroyed their last shred of self esteem. Also, everyone else's military got completely wrecked. Mine took quite a hit, but my production is more than keeping up now. After I have cleaned up my own territory it's time for a few more wars. It's not like they will get back on their feet anytime soon. Yay, lots of new starbases soon. Boo, no more old s
I'm getting slowed down by the large distances, otherwise the war is still going well. There was a pirate super event, which sucks, but oh well. It will be dealt with, and most likely dealt with better by me than by the other races. So its all good I guess, although somewhat annoying.
Actually typo, turn 208. Also I accidentally found the cause for my econ problems. I loaded a slightly older save when I wanted to save my game, and suddenly I'm making 5000 credits a month instead of barely staying positive. Seems like the game only recalculates some stuff on loading... Edit: false alarm, I got fooled by a super econ event that didn't happen when I played those turns before. Also, I wont be playing for a few days.
Tech trading is on, but I'm still seeing their downfall. :) Turn 108 now, so if galciv2 isn't weird this should be 4 years. The war has finally started and is going fine. Toria and some other planets are down, I'm at a bit of a standstill right now because I have to wait for reinforcements to kill the ships guarding some other planets. But overall things are nice. I'm at 77 planets now, the Torians have 20. Funny thing: as I was gathering my armies the Torians declared war on me (all i
Thanks for the advice. So war it is! I kept playing for a while after reading this, it's now the beginning of the fourth year. I colonized most planets I want and bought some I didn't get to in time. There are just some far off uncolonized worlds left, I'll probably also catch some of those. And I finally went evil. The effect on diplomatic relations is far smaller than I had feared, and I already got the Mind Control Center (which is working in this version). Artificial slaves are done
I only started playing again recently (because of ToA), and only played the smaller galaxy sizes since then. I played some large games about a year ago (and lost them due to economic problems). Since I won the last few games I played pretty easily (Crippling, Medium Galaxy, 4 enemies, medium tech rate) I decided to try something different this time. Still Crippling, Immense, 9 enemies, slow tech rate. I'm playing the Iconians. Stats are: 30 Econ 20 Morale 100 Espionage 10 Hit Points<