Wizaerd

Wizaerd

Joined Member # 2521060
6 Posts 36 Replies 11,370 Reputation

[quote who="bpalczewski" reply="22" id="3456691"] "Dont write AoW 3 off though because its NOT FE. Variety is a good thing." Personally i wrote it off, at least till they patched it. The reasons being: - terrible AI on strategy map - one type units armies in late game (only t-4, and they are available in like 40 turns) - not working economy - tons of gold/mana Thus, first 50 turns are grea

61 Replies 209,437 Views

I imagine people move as the situation warrants. In some cases moving 1 hex or grid at a time is the smart move, other times it'd be completely unnecessary. With these types of games, you cannot just say unequivocally people must move 1 grid/hex at a time, or that they mustn't. Nobody can really dictate how a player should move their ships/characters around.

4 Replies 17,728 Views

I don't think having completely useless planets is a bad thing. While I'd hate to anger the random gods and end up with a whole bunch of them, but I think they also add a certain something to the universe as well. If you were indeed colonizing space today, you'd certainly come across planets that no matter how technologically advanced you were, that were just utterly useless. Completely dead planets with zero chance of any sort of revitalization. Perhaps pl

36 Replies 96,022 Views

[quote who="perigrine23" reply="12" id="3456638"] If barbarians are included, I would ask that players have the option to toggle them off. One of the things I like about GalCiv is the early feeling of being alone and having a chance to start my civ any way I like before being forced into military conflict. Also, I don't think the mindless aggression of Civ-style barbarians works as well in the GalCiv universe. If there are space pirates I want to be able to negotiate with or hire th

19 Replies 45,826 Views

[quote who="Haydun" reply="15" id="3455490"] In my oppinion, Age of Wonders beats LH in only two, but very important aspects, which makes it, as of now, the better game: ° The Interface is a lot better. ° Units are able to learn new skills as they level up.[/quote] I like your second point, but truthfully I like the interface in FE:LH better. It has it quirks to be sure, but I find it much more informative and

61 Replies 209,437 Views

I was despondent about FE:LH lately, feeling that it was very bland. However, after spending several hours with AoW3, I've come back to FE:LH with a greater appreciation for what we do have. It should be a crime to call AoW3 a 4x game, because quite frankly it is not. It's a combat game, focused on one thing only, combat. There are not multiple strategies one could employ in different games, they all play the same. City spam, rush to combat. It'

61 Replies 209,437 Views

[quote who="Askereus" reply="3" id="3453332"] The only thing is missing for the alpha is attack animations. All other stuff looks and feels supiriour to GalCiv II. (At least those elements which is in alpha version.) [/quote] There's a great deal more missing than just that. http://steamcommunity.com/app/226860/discussions/0/558

7 Replies 12,628 Views

It'd probably just be better off ignoring these types of posts instead of everyone jumping in and saying the same things over and over again. None of them are gonna understand it, and all their doing it baiting you all. When you see a thread that's obviously one of these children complaining, just ignore it, and when there's no response, they'll just go away. Hopefully.

23 Replies 94,595 Views

Initially, I've only had a problem with the install, the font issue, but otherwise everything has seemed to load and display correctly, but I haven't been in it long. Will attempt a longer investigation later today. Processor Information: Vendor: AuthenticAMD CPU Family: 0x10 CPU Model: 0x4 CPU Stepping: 0x3 CPU Type: 0x0 Speed: 3612 Mhz 4 logical processors 4 physical processors HyperThreading: Unsuppo

26 Replies 12,073 Views

While I agree, there will be many immature people posting to the hubs and Steam forums, and while there are a few colorful idiots posting currently, it's not as bad as I expected it to be. I remember the bashing Wasteland 2 took because it was $60 and Early Access, so I really imagined this would be a whole lot worse. Of course, it's still early, I'm sure it will get worse. Much worse.

43 Replies 144,936 Views

I recently started playing this after a long hiatus, and have thus far found the magic to be fairly underwhelming. Granted, I'm not far into a game, but I was wondering is there was an updated list of spells I could peruse and study?

2 Replies 9,597 Views

I am of the opposite opinion. While I agree that it shouldn't be dumbed down to the point of it becoming a more casual type of game, I would certainly like it more accessible. Some people are intrigued by the notion of building their own empire, but we're not all number crunchers who like to play via spreadsheet UIs. So while I'm all for complexity of the rules built into the game, make it easier for people so see the cause and affect of these rules, and easier ways to

76 Replies 333,615 Views

I'm 50 years old, I work as a professional software developer, and I typically like strategy games, but I also suck at them horribly. I tend to play games for relaxation purposes, but if I have to do a whole lot of extraneous reading and learning from external sources instead of in the game itself, I tend to lose interest. I love the concept of GalCiv 2, but truth be told, I've never been able to finish a game. I'm here to see if GC3 will be more accessible and e

81 Replies 316,234 Views

I have a question about accessibility. 4X strategy games usually have oodles and oodles of data and number crunching, which can be way overwhelming. I'm curious if StarDock is doing anything, or planning on making it accessible to new players so as to not get overwhelmed with all that information and data? [EDIT] Also yay, my badge too shows up... [e digicons]:D[/e]

133 Replies 804,968 Views