dragoon

dragoon

Joined Member # 2454174
0 Posts 14 Replies 3,800 Reputation

One thing though, would you be able to move the chinese(?) script off the textures? Looks a bit odd if you're using the parts for aliens Funny - this was the exact reason why i choose chinese: i did not wanted to put something as easy recognizeable as "USS Excelsior" to it, and without script at all it looked kind of odd as well <img id="ImageResize_Image

37 Replies 24,653 Views

Well besides whoring each others pages out.... I gave this a try and thought it was great, I look forward to seeing more stuff. I like how you tried to get it to fit with the vanilla galciv art. One thing though, would you be able to move the chinese(?) script off the textures? Looks a bit odd if you're using the parts for aliens <img src="http://images.stardock.com/gc2/T_DL/smiles/Win

37 Replies 24,653 Views

I'd say the most dangerous people are those that pay attention to the media and politicians, and actually believe what they say. Alongside them are the people who think that 2000 year old stories of a bogey man in the sky, whose words were interpreted by warlike bigoted hate mongers and placed into a badly written series of books...... That accounts for all of the faiths that originate in the middle east. If every one was a Buddhist, I'm sure the world would be more peacful <im

402 Replies 226,801 Views

The Netherlands, Israel and Sweden have made the mod! Can we get perhaps a Celtic Union of Ireland, Scotland and Wales... or all three as independents? Ireland is already in and Scotland and Wales, not being sovereign nations, are covered by the UK. I may include some flags, though. <img id="ImageResize_Image_4" onload="ImageResi

4 Replies 5,415 Views

Personally i hope this destroys the UK government, gives us Welsh nationalists a chance to free ourselves from a regime that really does have wmd's

82 Replies 65,290 Views

what would be really good is a Startrek neck like section that attatches to the Galciv saucer part. Or some BSG stlye lauch tube/pylons. Some more bridge like sections perhaps? There's so much you could do.... I recon you may regret asking for suggestions

30 Replies 21,898 Views

Kazroth, I can promise I will have use for them.... it's amasing how you can get bored of the parts that are in there.... I don't how i managed without the DA parts, and i'm sure i'll wonder how i'll manage without the parts you've released

30 Replies 21,898 Views

Look forward to seeing some jewellery from you Kazeroth, I'm surprised other people haven't focused on what is a unique part of the game.

30 Replies 21,898 Views

Hey guys, please don't listen to the views of one malcontent. I has some major problems with the mod, in that it would crash when i started a new game, but being the fool that i am, i didn't upgrade to 1.6 DA, as soon as I did that, she loads up great. The only issue I've had is that the Gorn seem to always have the Maquis tech tree. Not that big an issue because my first main game of the mod has been with the Terran Empire. Now i'm just looking forward to these 'ship packs' i've be

1,053 Replies 1,553,446 Views

Assuming the upload gets approved, there will be some spec and bump maps for the NCC 1701 and NX-01 Enterprise ships in the library. Just dump them into your gfx folder and that's it. Can be used for the ST mod and for the individual uploads made by Matthew Thiery. Their not perfect, but good enough that I use them in my own install, and if you don't like them their easily removed <br

1,053 Replies 1,553,446 Views

Hey Rav, love the mod, looking forward to another update, just wanted to point you towards some higher poly, better textured models ( in general ), they are from SFC, and I'm certain the authors would let you use them. Here's a link to the page for downloads. Hope some of them are of use to you. http://www.battleclinic.com/docks/dock.php?r=babylon%205

75 Replies 41,077 Views

Yeah, I want to see a Kryo megaevent now too... Perhaps someone could mod in a galactic wide crash on computer systems or something, and you have to then do some kind of special research, Like 'Kryo, AI support system', it could be added to the Research/tech, section of the tech tree

6 Replies 5,702 Views

Hi there, i've been learning to use the Gimp software mainly because it's free My question is, would I be able to use it to implement bump mapping on ship models? My attempts so far have given me a black like texture on the models, with the recessed areas being normal. If you can use Gimp, could anyone possibly point me to or perhaps provide some kind of tutorial? Thanks fo

0 Replies 2,619 Views

I've given what you've done a go, and i really like it. Just got to try and build some race specific looking ships

120 Replies 366,580 Views