[quote who="admiralWillyWilber" reply="18" id="3798666"] The forums are organized well. I just think it can be done better. [/quote] I strongly disagree with that assessment. The way the various forums and sub-forums are laid out, it tends to be a chore to find what you're looking for (often because it's not in the forum you'd expect to find it). Some reorganizing and streamlining is definitely in order. That being sai
Martok
[quote who="Frogboy" reply="6" id="3793038"] We have plans and one of those plans is to actually try to release Elemental: War of Magic onto Steam and help update the branding on the other titles (Elemental: Fallen Enchantress and Elemental: Sorcerer King). [/quote] Wait, hold up. Are you talking about updating EWOM, then? Because that would be freakin' amazing. (I always r
[quote quoting="post"] Galactic Civilizations II (not III) was released a long time ago. Since then, most of the people who worked on the game have remained at Stardock but not everyone. However, over the past year or so, we've been lucky enough to recruit and or contract back some of the original members to return working on new Galactic Civilizations efforts. [/quote] Most excellent!
[quote who="Frogboy" reply="5" id="3797087"] I think most people care about the general LH design more than what engine it uses. [/quote] I think you're correct. [e digicons];)[/e] Not that I can claim to speak for anyone else, obviously, but I suspect most players would concur that the game's design (and atmosphere) are what make it so brilliant. [quote who="Frogboy" reply="5" id="3797087"] However, the lead
[quote who="Frogboy" reply="10" id="3795470"] I can tell you right now there won't be a "Campaign" for GalCiv IV. Instead, that story content will be integrated into the sandbox game so that each game can, in effect, be a campaign. [/quote] Excellent! I can't tell you how happy that makes me.
Most excellent. Am looking forward to the update and the DLC!
Oh boy, where to begin? There are so many... Command & Conquer: Red Alert Lords of the Realm 2 Star Trek The Next Generation: Birth of the Federation Star Trek: Klingon Academy Shogun Total War Imperium Galactica II: Alliances Medieval Total War Descent 1 Descent 2 Command & Conquer: Red Alert 2 Star Wars: Rogue Squadron Galactic Civ
^ That's fantastic news! Thanks for sharing.
Oh wow. Totally missed this. Thanks for the update, Derek. Nice to see this gem of a game still receiving support.
Thank you, Jesse & Derek! I truly cannot express how much I appreciate this. ZoC works like a charm now. Huzzah!!
[quote who="Derek Paxton" reply="10" id="3696969"] Not a simple fix, I'm going to get some dev time to dig into it. But I'm putting the patch out without the fix until the dev becomes available (the dev team is pretty busy with Star Control at the moment). [/quote] Thanks, Derek. We sincerely appreciate it!
[quote who="kwm1800" reply="5" id="3696821"] Or you can simply keep re-load the game and you will eventually see border disappears. [/quote] Indeed. Given how many folks seem to have run into it, the ZOC bug should be pretty easy to reproduce. If you're able to get one of the devs to fix it, Derek, it would be so very much appreciated!!
Was the "disappearing borders" bug finally fixed? EDIT: Nope. Sigh...
I just noticed this as well. I second the sentiment of it being a small issue, yet highly irritating (especially given how frequently it seems to occur).
[quote who="KzintiPatriarch" reply="48" id="3477455"] Still waiting for a good deal on Rome Total War II...[/quote] It was at least 66% off during the sale at one point.
I managed to not purchase a single thing during the Steam summer sale. It was a combination of fairly stern self-control, plus there not being a whole lot that really attracted my attention. (It helps I play mostly strategy games, which limits the opportunities for temptation. [e digicons];)[/e] )
[quote who="Hawawaa" reply="106" id="3477214"] Update 18- https://www.youtube.com/watch?v=4r6N7_HAsZo Games delayed to early 2015, thats ok. Still want to preorder (wish he opens that gate soon).[/quote] Yeah, I'm definitely okay with him delaying the game. No point in rushing it out the door unfinished.
I'm rereading the Wheel of Time series, except that I'm finally getting to read all 14 books for the first time. It's been a good time so far! Am currently just over 300 pages into Path of Daggers , and am pleasantly surprised by the pacing. I remembered books 7-10 being a slog, but aside from a couple chapters, CoS wasn't bad at all, and thus far, PoD has moved along just fine as wel
There are two things in particular about FE:LH that bother me: 1.) The lack of epic-ness (especially in the late game). As others have said, it's difficult to have this epic feel when you have "huge cities" of just a few thousand citizens, and "mighty battles" between armies consisting of just 20-30 soldiers. It's particularly bizarre when contrasted against the (satisfyingly large) size of the maps involved. <
1.) Exploring the world -- by far, this is my favorite thing in FE:LH. This includes finding loot, encountering interesting creatures/monsters, and running into (what I call) the "epic quest regions". 2.) Building your empire, especially with regards to developing your cities and planning their growth "path" (town, conclave, or fortress -- and what their specialization within each path might be). 3.) Watching your Sovereigns and Champions l
[quote who="Ashbery76" reply="23" id="3427694"] Once again dodging the tactical combat question.That same answer was given weeks ago.Create checks and balances does not mean anything..[/quote] I took their dodging the question to mean we won't have any control during battles whatsoever, not even on a macro level. Well at least I now know I needn't worry about spending my money on GalCiv3. Some form of controllable combat was probably my #1 w
Someone from Stardock (although I think it was Brad himself) already indicated tactical combat is being included in some form. At the very least, it's no longer going to be a "viewing-only" affair; we'll be able to have at least some effect on battles.
[quote who="Tridus" reply="341" id="3419926"] i honestly don't understand how you get that when he says that the game isn't meant to be about telling your ships who to fire at. It seems more likely there might be something that lets you influence a battle aka Endless Spade, rather than Total War style combat.[/quote] The problem with your statements is that you're really only giving examples of the extremes ends of the spectrum: mostly hands-off (like Endless Sp
[quote who="WIllythemailboy" reply="53" id="3420076"] I think you make unwarranted assumptions; I like tactical combat in other games. GalCiv is the go to game when a person wants a strategy game but *doesn't* want a tactical level. There aren't many choices out there that don't have tactical combat; the lack is a selling point for GalCiv, not a weakness to be fixed.[/quote] Except it's probable that that, too, is an unwarranted assumption on your part.