Multiple Issues
Issue 1: GalCiv IV does not correctly add and display Credits, Research, Manufacturing, etc. Examples - a. When selecting an anomoly that increases credit/economy by 5% or other, there is no change whatsoever to the credits displayed, nor is there any change in the economic summary listing GDP, taxes, total income and expenses. Same thing happens (most of the time) when game reward is an increase in either Research or Manufactring. b. Clicking on technology research will often (but not always) either reduce or even increase the listed months of research remaining (anywhere from 1 to many months), which is extremely aggravating. c. After saving the game and then exiting for the night and then turning the game on the next day, the credits, research and manufacturing numbers are significantly reduced from loading the last save. Example, my last save (took a screen shot) showed I have 1022 +108 credits, +211 research, +155 manufacturing (control and influence remained the same); upon loading the last save the next time I played (took a screen shot), my game showed 1022 +86 credits, +181, +130 manufacturing. While the game is fun and I enjoy playing, losing credits, research and manufacturing everytime I save, exit and reload/continue game later is not fun!
Issue 2: Game crashes 50% of the time when I enter research and select the research navigation tree.
Feel free to contact me for screen shots, clarification or additional information. I hope you can fix this, it greatly detracts from an otherwise fun to play game. Thank you.