Access Steps
Steam
Select Galactic Civilizations IV from your Steam Library list.
Right-click and select "Properties."
Select the Game Versions and Betas tab.
From the list, select "Insider" and click Close. (if you don't see this option, restart Steam.)
Steam should pull down the changed files; if you ever want to return, do the same as above but select "default."
Epic
Please note: The opt-in (Insider Build) is an early preview of the next update, and you might experience bugs or other issues.
v3.2 March 9th, 2026 Hotfix
Multiplayer
v3.2 March 5th, 2026 Change Log
AI
Improved AI diplomatic contact system for more consistent timing between civilizations
Fixed AI civilizations sometimes contacting you too frequently
Fixed a crash related to AI diplomatic contact settings
AI won’t surrender unless it is certain the situation is no longer winnable
Gameplay
Research starbase modules now provide intel bonuses
Colony ship blueprints now include Life Support by default
Fixed "Win as Terran" achievement not unlocking properly
Explorer-exclusive executive orders are now properly restricted to civilizations with the Explorer ability
Dreadlord Archive events no longer trigger in the early game to prevent game-ending enemies to spawn early
Fixed Prometheus Stone ability not working correctly
Increased bonuses from deposit improvement multipliers (40%/50%/60%)
Fixed Quantum Mirror so that Quantum Scientist now also get an intelligence bonus (3/6/9)
Fixed mirror tool placing parts incorrectly on one axis in the ship designer
Fixed issues with capstone tech not stacking
Map Generation
Multiplayer
Save/Load
UI and Text
Fixed dialogue choices appearing in random order between play sessions
Fixed various typos and text formatting issues in English and French
The game will now use more variety in citizen portrait selection
Removed the notification that mentioned receiving 0 credits in events
Tales of the Terran Alliance DLC
Gameplay
Raiders now start with Space Exploration and Extermination technologies in addition to Armed Shuttles
Xeno Biology technology now unlocks District construction
Fleet Coordination technology now unlocks Supernova improvements
Added the Chaotic Particle Absorption starbase module for Terran civilizations
Resolved issues with extreme colonization not correctly functioning
Spider-exclusive technologies are now properly restricted to Spider civilizations only